REALISM
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MarineVet
- Posts: 5
- Joined: 2007-03-26 05:33
REALISM
I think this mod is a major improvement to the BF2 game...but for realism I have an issue with players firing AT wpns...point blank at infantry or tanks and they don't get any backblast effects...BUT if you fire M203 to close to you..it will kill you. I've been killed by the wpn while the player stood not 10 ft. away and he lived...same as with RPG. Also for realism I think a weapon needs to be added.....MORTARS! Either stationary or movable..they are a main factor in war and battles. Just my opinion!
MarineVet
MarineVet
Last edited by MarineVet on 2007-03-27 00:12, edited 1 time in total.
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
Greetings MarineVet.
It is best to post in the Suggestion thread such matters.
Particularly, "What do you want in a realism mod?" thread.
The Devs most likely do not have time to look over every thread.
.5 feedback and bugs is also a good spot.
Hope to see you on the battlefield.
Have a good'n.
It is best to post in the Suggestion thread such matters.
Particularly, "What do you want in a realism mod?" thread.
The Devs most likely do not have time to look over every thread.
.5 feedback and bugs is also a good spot.
Hope to see you on the battlefield.
Have a good'n.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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Guerra norte
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causticbeat
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The_motivator
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Eddie Baker
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Dyer |3-5|
- Posts: 234
- Joined: 2007-03-08 17:41
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USAF-Marshall
- Posts: 153
- Joined: 2005-11-15 04:52
Best is backblast, some retard who shoots in front of his buddy, yeah... his pal just earned a Purple Heart and Airborn wings in one punch.MarineVet wrote:I think this mod is a major improvement to the BF2 game...but for realism I have an issue with players firing AT wpns...point blank at infantry or tanks and they don't get any backblast effects...BUT if you fire M203 to close to you..it will kill you. I've been killed by the wpn while the player stood not 10 ft. away and he lived...same as with RPG. Also for realism I think a weapon needs to be added.....MORTARS! Either stationary or movable..they are a main factor in war and battles. Just my opinion!
MarineVet
10th Mountain Division
Ft. Drum, NY
1-87 Inf LI Bn
Climb to Glory
Ft. Drum, NY
1-87 Inf LI Bn
Climb to Glory
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SevenOfDiamonds
- Posts: 215
- Joined: 2006-06-12 17:26
Thats because the mod is getting larger and more .... special people .... from other mods and vBF2 are coming to try it out. ... its NEVER a pretty thing...Dyer |3-5| wrote:Back on topic, I havent been playing PR for very long, but it seems (to me at least) that the amount of realism being incorporated into gameplay has gone down dramatically over the last few weeks/months.
"They can also be used to provide public service messages: stay away from munitions; units are coming through; stay off the streets because the armored vehicles are dangerous.”
-Scott R. Gourley
-Scott R. Gourley
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Master Shake
- Posts: 159
- Joined: 2007-02-23 13:02



