Couple of suggestions!
-
Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
Couple of suggestions!
I wanted to get this posted before I forget!
- "Attack" smoke and all others can be seen by enemys (not sure if possible)
- "Attack" smoke and all others cannot be placed by simply aiming, make it the same as rally where it lands at your feet
lol! Im sure I had more but I decided to play instead of posting so I forgot =(
EDIT - How about instead of smoke you get a little "pin" that does not show up on the ALT like the flags do and is only visible in your minimap and when you hit "M"?
- "Attack" smoke and all others can be seen by enemys (not sure if possible)
- "Attack" smoke and all others cannot be placed by simply aiming, make it the same as rally where it lands at your feet
lol! Im sure I had more but I decided to play instead of posting so I forgot =(
EDIT - How about instead of smoke you get a little "pin" that does not show up on the ALT like the flags do and is only visible in your minimap and when you hit "M"?
Last edited by Desertfox on 2007-03-28 22:44, edited 1 time in total.

-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Not sure about this. In reality, people don't throw attack smoke, they just pinpoint a certain location on a map and like "let's go there". If anything should be done with "attack"-smoke, I suggest we remove it completely.
Lol, if the SL has to put down attack smoke on, for example, a flag (like a RP), while there are enemies there... he won't be able to put it down at all, since he'll get shot within the second
.
Lol, if the SL has to put down attack smoke on, for example, a flag (like a RP), while there are enemies there... he won't be able to put it down at all, since he'll get shot within the second
-
causticbeat
- Posts: 1070
- Joined: 2006-07-27 06:02
-
Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
Im just saying, its not very realistic to pull up a 3D map and right click > attack smoke!'[R-DEV wrote:Rhino']ohhh look squad, a orange smoke nade has just randomly apeared here right next to this flag. I know! lets all get into super cool hiding postions and jump them when they come to take this flag!![]()

-
saxojon
- Posts: 66
- Joined: 2007-02-26 16:01
Remove the whole thing. Everyone knows where to go if they have seen map or have 3D-map turned on anyways. Never saw the point of the tactical smokes in the first place.
98% of the internet population has a Myspace. If you're part of the 2% that isn't an emo *******, copy and paste this into your sig.
-
Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
-
Soulja
- Posts: 611
- Joined: 2006-10-09 20:50
I agree, with the pin idea, I'd like to see just a marker on the map, not on your HUD. Because even if there was attack smoke IRL, I kinda doubt you sould see a floating orange sword with [246m] under it. That part's dumb as hell. And as desertfox said, PLEASE DEAR FRICKIN GOD do something about the noobie 1 man A-10 squads on Al basra who get precise coordinates from the commander because he can see everything. I frickin hate getting set up for an ambush and then getting strafed by an A-10 that is way outa sight because he got the magic pinpoint attack marker from the commander who can magically see my squad getting ready from a non-existent satellite. 
In Game Name: Linelor
X-Fire User: ogikarma
X-Fire User: ogikarma
-
Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
See! This man understands what im talking about.Soulja wrote:I agree, with the pin idea, I'd like to see just a marker on the map, not on your HUD. Because even if there was attack smoke IRL, I kinda doubt you sould see a floating orange sword with [246m] under it. That part's dumb as hell. And as desertfox said, PLEASE DEAR FRICKIN GOD do something about the noobie 1 man A-10 squads on Al basra who get precise coordinates from the commander because he can see everything. I frickin hate getting set up for an ambush and then getting strafed by an A-10 that is way outa sight because he got the magic pinpoint attack marker from the commander who can magically see my squad getting ready from a non-existent satellite.![]()

-
Soulja
- Posts: 611
- Joined: 2006-10-09 20:50
Sorry if I'm insulting some of you guys that can do nothing but fly A-10s but they need to be nerfed A LOT somehow. Either on how they acquire targets or their firepower. Because as I said in the last post it's complete BS for someone to get a kill via being in your own squad and letting the commander spot targets for you from outer space.
In Game Name: Linelor
X-Fire User: ogikarma
X-Fire User: ogikarma
-
Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
I agree with removing the smoke if it's not a big deal to remove. I would rather the devs work on something more important if removing this would chew up alot of man/woman hours.
As for the A-10 and commander putting the hurt on the MEC/insurgents I think you have to look at it as a stop gap right now. From what I have read, and I could be wrong, the devs are working on implimenting some sort of laser designator or some form of ordinace targeting device. At this point it isn't possible for the SF guys to do that so the commander is doing this in a round about way
This is just my humble opinion though.
EDIT: My point was not to take the power away from the A-10 to deal with this.
As for the A-10 and commander putting the hurt on the MEC/insurgents I think you have to look at it as a stop gap right now. From what I have read, and I could be wrong, the devs are working on implimenting some sort of laser designator or some form of ordinace targeting device. At this point it isn't possible for the SF guys to do that so the commander is doing this in a round about way
EDIT: My point was not to take the power away from the A-10 to deal with this.
-
=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
'[R-DEV wrote:Rhino']ohhh look squad, a orange smoke nade has just randomly apeared here right next to this flag. I know! lets all get into super cool hiding postions and jump them when they come to take this flag!![]()
How ironic you are Rhino, how ironic you are.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
-
Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
Desert, are you crazy?
A-10s should be powerful. They are IRL. As long as the map is balanced it's no problem.
A-10s should be powerful. They are IRL. As long as the map is balanced it's no problem.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
-
Animalmother
- Posts: 1201
- Joined: 2006-03-26 03:31
why?Soulja wrote:Sorry if I'm insulting some of you guys that can do nothing but fly A-10s but they need to be nerfed A LOT somehow. Either on how they acquire targets or their firepower. Because as I said in the last post it's complete BS for someone to get a kill via being in your own squad and letting the commander spot targets for you from outer space.
'[R-PUB wrote:MrD']the mortar is an extension of his penis and he 'ejaculates' rounds

-
Soulja
- Posts: 611
- Joined: 2006-10-09 20:50
JP*wasteland.soldier wrote:Desert, are you crazy?
A-10s should be powerful. They are IRL. As long as the map is balanced it's no problem.
Ya they are powerful IRL but they also aren't used inside a city. The chaingun would cause too much collateral damage. They would call in a helo or a bomber for a city use now-a-days. Cus you get too much flak if you accidentally hurt the mosque in a city or some bullshit like that. A-10s don't use smart munitions far as i know and therefore probably wouldn't be providing support inside a city, and especially wouldnt be strafing everything inside it with the chaingun.
In Game Name: Linelor
X-Fire User: ogikarma
X-Fire User: ogikarma

