love it but....

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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twisted
Posts: 127
Joined: 2005-09-15 02:27

love it but....

Post by twisted »

first off thank you for a great mod.

i had grown a bit tired of bf2's constant arcadiness. this mod is cool and i am trying to interest people in my squad to play it regularly on our server.

that said there are a few things that stood out in need of tweaks.

1 support - the recoil is just a bit too extreme - tone it down a bit maybe 20%. that said i think support should take noticably longer to crouch and even longer to go prone than the other guys. and much longer to get up - say 3 or 4 seconds. that way you play as support and not some attacker with a mad spraying 200 round uber gun.

2 - tanks - ammo counter. needed. and reloading sounds would help explain the pause between rounds better. i like the fact that i have to walk my bullet rounds to the target. great!

3 - the assualt rifles are lovely. damage value may need to go up a bit but they handle wonderfully. great work.


4 - is there some sort of bleeding/wounded effect? that doesn't really come off properly. i'd rather have a persons aim go a bit wobbly or the screen go blurry for a while for each wound pulse and you auto shout medic or something. ATM i kept looking around to see who was shooting me but no-one was there. i'd get rid of this aspect but thats only IMHO.


thats really all i noticed. i love the lack of cross hairs. now there's a real reason to use iron sights. i like the fact that bullets seem to go more where you aim than based on amd random spread (tho it still did seem to have some dispersion).

great work and i eagerly look forward to 0.2

:)
Psycho_Sam
Posts: 255
Joined: 2005-06-15 00:03

Post by Psycho_Sam »

0.2 is going to be released anytime now! Most of the things you wanted changed have already been fixed. There is a full changelog on the front page :P
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Hoss
Posts: 171
Joined: 2004-08-11 16:00

Post by Hoss »

Welcome to the forums! As the first reply said, check the front page for some of the planned changes. I think you'll find a lot of your complaints are being looked at.

Keep working on that clan of yours! The more, the better !
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BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

Hoss is right. Most, if not all, of your issues are being looked at.
Let me be number 2 to welcome you aboard, make yourselves comfortable! :D
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{ pretty sig removed construction on new one has not begun }
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BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

damn ill have to settle for 3rd in the welcome event...


see you on the battlefield.
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twisted
Posts: 127
Joined: 2005-09-15 02:27

Post by twisted »

thanks for the welcome.

and lol. when i first looked the home page was down. but its up and i see this mod is way ahead.

and nice littlebird renders as well.

looking forward to it.
ArchEnemy
Retired PR Developer
Posts: 1285
Joined: 2004-08-16 16:00

Post by ArchEnemy »

Welcome,

PRMM 0.2 will be released soon, pretty much everything you wanted to be changed has been changed :)
Retired PR Lead Coder
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