Al Basrah Spawn Cars
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ednos
- Posts: 2
- Joined: 2007-04-07 18:25
Al Basrah Spawn Cars
I understand that, after being destroyed, spawn cars will respawn, but only a limited number of times. How many total cars do the insurgents receive?
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
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ArmedDrunk&Angry
- Posts: 6945
- Joined: 2006-07-14 07:10
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Randleman5102
- Posts: 945
- Joined: 2006-08-05 00:04
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Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
I didn't think there was any limit. Personally I'd like to see more spawn cars, but with only maybe 2 of them respawning. And maybe make a special kit whose only use is to disable the spawn cars so that people can't move them. And you have to apply for the kit like commander. And you don't get a gun. And..... OK, I'm done now.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
LOL thats silly. A single guy with a wrench pops a car out of his ***.youm0nt wrote:Insurgent mechanics should be able to "build" or "set" static spawn cars at the cost of tickets... Bad idea kinda...
[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
I would also worry about griefers.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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Smitty4212
- Posts: 322
- Joined: 2006-07-24 02:15
I've grown to really dislike the idea of spawn cars. Not only because of griefers. Maybe it's because they respawn, so after you spend 20 minutes getting most of them and securing the area, they respawn and you're being raped from 38 different directions again.
At the very least, they should only respawn at Palace, and have to be driven from there.
At the very least, they should only respawn at Palace, and have to be driven from there.
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IronTaxi
- Retired PR Developer
- Posts: 4925
- Joined: 2006-05-31 12:56
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jackal22
- Posts: 849
- Joined: 2006-11-18 20:18
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Krawkfaagel
- Posts: 92
- Joined: 2007-02-07 10:50
Spawn cars are a nice touch. Except when noobs/griefers/morons drive them straight into destruction...
"Wut? Its not a taxi? LOLers"
Maybe make it so that not all classes can drive them? Make them into ambulances that only medics can drive maybe? Well, battle-ambulances then... Without blinkenlights and sirens...
"Wut? Its not a taxi? LOLers"
Maybe make it so that not all classes can drive them? Make them into ambulances that only medics can drive maybe? Well, battle-ambulances then... Without blinkenlights and sirens...
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IronTaxi
- Retired PR Developer
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- Joined: 2006-05-31 12:56
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DirtyRat
- Posts: 107
- Joined: 2007-03-21 12:33
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Have to agree!'[R-DEV wrote:IronTaxi']i guess the thing we all have to remember is that the insurgents are designed for very unconventional warfare... id like to see their shooting ability decrease a little and then an organized usmc forces could walk in a sweep the city clean from range...thats my dream anyhow...hehe
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
I don't like the idea of spawn cars only being driven by a set class. Its a car, I think anyone should be able to figure out the complex tactics required to move it. I hate guys using them as personal taxis as much as the next guy but don't want them locked. The problem is that if they aren't mobile (except for a certain kit) the US know where your car is going to be most of the time. The insurgents need the element of suprise and confusion from popping up everywhere
A limited respawn amount would be nice. Do the cars respawn only at set spots currently or is it more random? I know they start the round in the same places.
A limited respawn amount would be nice. Do the cars respawn only at set spots currently or is it more random? I know they start the round in the same places.
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Doc_Markus
- Posts: 33
- Joined: 2007-04-12 06:17
To stop the griefers, maybe one could make it so one can immobilize them by deliberately shooting the tires/motor? Like a tank with damaged tracks.
So spawncars spawn at palace or whereever and have to be driven whereever needed.
Immobilizing cars with a well placed shot would be fun, also with humvees...
So spawncars spawn at palace or whereever and have to be driven whereever needed.
Immobilizing cars with a well placed shot would be fun, also with humvees...

