Replacement classes?
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Expendable Grunt
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Replacement classes?
So, for China/MEC/US/GB, what class is replacing the Rifleman AP?
And for Insurgents, who's replacing the RPG gunner and the Policeman? I know the "Civilian" is replacing one, who what's replacing the other, if any?
And for Insurgents, who's replacing the RPG gunner and the Policeman? I know the "Civilian" is replacing one, who what's replacing the other, if any?

Former [DM] captain.
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GeZe
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workingrobbie
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DirtyHarry88
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[TT]engineer
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[TT]engineer
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Aphex_Fusion
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The Rifleman AP will be replaced with an as of yet unnamed class only known as 'the class that stares at goats'.
Now every map will have an abundance of goats, and the function of the 'class that stares at goats' will be to stare at the goats and if they do it right the goats will explode. But only if you press up, down, left, right, x, b, a, y, start then select.
But yes, I've never really used the Rifleman AP class, and the one time I tried to use the claymores I killed myself because I forgot where I placed them!
Now every map will have an abundance of goats, and the function of the 'class that stares at goats' will be to stare at the goats and if they do it right the goats will explode. But only if you press up, down, left, right, x, b, a, y, start then select.
But yes, I've never really used the Rifleman AP class, and the one time I tried to use the claymores I killed myself because I forgot where I placed them!
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Expendable Grunt
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A-10Warthog
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[TT]engineer
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Bob_Marley
- Retired PR Developer
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OK... what will occupy thier slots on the kit selection screen? With the removal of APERS rifleman and R-AT from the 4 core factions and RPG gunner an Policeman from Insurgents, what will be there on the selection screen.
Also, what will take over the Policemans role as an ammo supplier?
Also, what will take over the Policemans role as an ammo supplier?
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!





