Parachutes
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DeeRigger
- Posts: 2
- Joined: 2005-09-12 22:16
Parachutes
Just a thought,
on some maps like Mashtuur or other BH maps why not only supply parachutes to the Black Hawk/MEC Pilots, but only for 1 time, ie if needing to escape from chopper (if this is possible?). I remember the DC map Lost Village no Para and found it really interesting that the passengers could only leave the chopper when it landed, showing up poor pilots and pilots who were able to read the situation and help their team.
What do you think??
Dee
on some maps like Mashtuur or other BH maps why not only supply parachutes to the Black Hawk/MEC Pilots, but only for 1 time, ie if needing to escape from chopper (if this is possible?). I remember the DC map Lost Village no Para and found it really interesting that the passengers could only leave the chopper when it landed, showing up poor pilots and pilots who were able to read the situation and help their team.
What do you think??
Dee
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BrokenArrow
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CobraPhantom
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bpwelch
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Alpha=Sniper Wolf
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Wolfmaster
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Artnez
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That depends.Wolfmaster wrote:yeah, but since they're adding the littlebird it would be just as easy to just LAND on the roof....
If they make damage realistic, a Blackhawk should pretty much spin out of control the second that it bumps a building.
So the blackhawk chopper wouldn't be able to land on a building because it would be too dangerous for the chopper (think about why a real blackhawk in real life does not land on a small friggin roof ).
"Having the piss taken out of you is a small price to pay when others do your research. Thank you gentlemen." - Azametric(IRL)
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Wolfmaster
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DAWG
- Posts: 236
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I believe that the PR mod intends to add a Pilot class at some point. Although unrealistic it would be acceptibale to allow the Pilots to have parachutes regardless of personal Flying preferences. It will also be quite amusing as the only person who will survive is the Pilot as opposed to now, where the Pilot most assuredly dies, while trying to keep the bird up long enough for the n00b in the back to realise it's all gone pear shaped. The other thing is that pilots should have something going for them, lets face it they may survive the crash, but they is goin' nowhere with the standard issue flare gun and tube of toothpaste, hell maybe even give them a big stick to chase of enemy armor.

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worst 3
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BrokenArrow
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Wolfmaster
- Retired PR Developer
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i have no idea if it's even possible, but how about this;
pilot class: can pilot both choppers and fixed wing. has no parachute.
when a pilot enters a fixed wing aircraft, nothing changes. however, the ejection seat is a 'weapon' in the aircraft and when it's 'fired' you eject, fly up a bit, and your parachute opens.
again, i don't even know if it's possible but it's an idea.
btw, 1200th post
pilot class: can pilot both choppers and fixed wing. has no parachute.
when a pilot enters a fixed wing aircraft, nothing changes. however, the ejection seat is a 'weapon' in the aircraft and when it's 'fired' you eject, fly up a bit, and your parachute opens.
again, i don't even know if it's possible but it's an idea.
btw, 1200th post

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SKyWolf
- Posts: 14
- Joined: 2005-10-06 23:11
Altatude cut off
with this new piolt jump parashoot can you make it whare you can Halo to and another thing that anoyed me is to raise the hight you can paraout from if you are 40feet and pull parashoot you live wtf? make the hight value more for para to work and a fail value at 10% or so thanks
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BrokenArrow
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Figisaacnewton
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Enforcer1975
- Posts: 226
- Joined: 2005-10-01 20:23
How about removing the planes and using the helos only? Planes make the game uneven anyway, doing one bombrun after another. No chutes for everybody, problem solved. Or at least the plane has to land and taxi to a certain spot next to the runway if he wants refit repair ( plane must touch the ground!!! ). No more flyby rep and rearm.





