Newb Question: Vehicle in T Copters?

General discussion of the Project Reality: BF2 modification.
wpchen
Posts: 18
Joined: 2007-05-06 00:02

Newb Question: Vehicle in T Copters?

Post by wpchen »

So I was looking at pictures of the Transport Copters with the ramps in PR, and was wondering if it is possible to drive a jeep into the back? Or even an APC?
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

One word answer: BF2.

Two word answer: BF2, no.
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l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

wpchen wrote:So I was looking at pictures of the Transport Copters with the ramps in PR, and was wondering if it is possible to drive a jeep into the back? Or even an APC?
Remember the large landing boats in forgotten hope that had difficults with that?

And now think of a fast moving chopper. They would be destroyed in a few seconds.

It's the same reason why they removed the LCAC.
Last edited by l|Bubba|l on 2007-05-06 01:21, edited 1 time in total.
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

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Yeah, too bad...
Expendable Grunt
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Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Lets all go beat up dice.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

daranz wrote:One word answer: BF2.

Two word answer: BF2, no.
no no no!

Its

Short version: BF2
Long version: BF2, no
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Man if I ever design a shooter engine (dunno if a mod would be a good way to make this off another engine) I'd base it around stuff like things going inside other vehicles and staying there due to friction...
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
tele-loe-
Posts: 324
Joined: 2005-05-22 16:29

Post by tele-loe- »

Im starting to think BF2 was a really rushed project.
Fenix16
Posts: 402
Joined: 2007-02-12 05:55

Post by Fenix16 »

I miss the good ole days of shoving stuff up the end of the C130 in 1942 :D C.
wpchen
Posts: 18
Joined: 2007-05-06 00:02

Post by wpchen »

They were going to put the LCAC in BF2? Or PR?

Shove stuff into the C130? Why would you do that when you can have fun hijacking your opponents and flying around like an idiot? :D
DarkTalon
Posts: 711
Joined: 2007-03-22 00:17

Post by DarkTalon »

joint ops had a really nice collision detection, to bad EA can't steal/buy some stuff from them.
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Cheesygoodness
Posts: 226
Joined: 2007-05-03 23:06

Post by Cheesygoodness »

Heck BFV winching stuff! We need to beable to drop a rope from a Chinook and pick up your friendly neighborhood jeeps... Or better yet.

Take a Chinook and pick up an not so friendly insurgent BMP. Then lift them all up and drop them on an enemy tank. Ya... Fun.
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Post by Doom721 »

That huge arse hovercraft wasn't used by dice...
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"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ;) ( .3 :razz: )
Proud Member of the ~6 player PR clan StrkTm
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

tele-loe- wrote:Im starting to think BF2 was a really rushed project.
Definitely. I posted in a thread a while back showing the chronology between the games -- only like 2 years tops between each of them, really.

What BF2 is, is Dice/EA seeing how popular DC was and trying to cash in on it.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
DarkTalon
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Joined: 2007-03-22 00:17

Post by DarkTalon »

I think if we could get the guys who made DC/BF, ArmA, and Joint ops together they could make a pretty kick *** game. all 3 engines could be improved from the other engine, i.e. collision could be from joint ops, models/mapping from the DC/BF guys and tweaks/gameplay from ArmA
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[T]waylay00
Posts: 402
Joined: 2007-04-12 23:08

Post by [T]waylay00 »

DarkTalon wrote:I think if we could get the guys who made DC/BF, ArmA, and Joint ops together they could make a pretty kick *** game. all 3 engines could be improved from the other engine, i.e. collision could be from joint ops, models/mapping from the DC/BF guys and tweaks/gameplay from ArmA
If only dreams came true...
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

If dreams are what you're after. How about PR with free aim, 2km view distances and a 400sqkm map. Not to mention a climbing system instead of jumping....and and and (for me) a logarithmic sound engine that lets you incorporate convolution reverb programs in game -drools-
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Ringo876
Posts: 155
Joined: 2007-03-23 06:18

Post by Ringo876 »

LOL i remember in joint operations, we would try and pack the chinook full of jeeps, and drop them on people. good times.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Bah, you can put a jeep on helicopters rotorblades and have a guy shooting off or deliver the jeep to somewhere, like a Chinook...

We n3ed teh Jonit 0prations Chin00k, z0mg...
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Expendable Grunt
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Joined: 2007-03-09 01:54

Post by Expendable Grunt »

What exactly is Joint Operations? I don't think I've played that one.
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The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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