map idea - defend.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Post by motherdear »

make the map a night map like bi ming but with a bit longer view distance and then make projectors different places along the edge of the compound shooting outward so that the insurgents can sneak up but not rush without planning fire support from the dark areas.
[SAF]stal20048
Posts: 443
Joined: 2006-07-29 18:29

Post by [SAF]stal20048 »

i think a better idea would to have the base or vcp inside the city, with an area of land around it and good road connection. this would give the insurgents good cover, and would keep the defending force on their toes.

specifically im thinking of the case in the book 'dusty warriors'.
NYgurkha
Posts: 1545
Joined: 2006-12-01 00:12

Post by NYgurkha »

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