This is my project what i'm busy with right now. I try to create a low poly model for game purposes.
Since I was a child I've always been interested in helicopters and games. Thats why I chose to model a helicopter. I wanted model something what would be fun.
---Modelling---
Right now I am in the modelling part. I hope I'm finished in few days if everything goes well.
Here's something to look at

I still have to model the inside and the blades.
I started looking for a subject and searching for it's blueprints. After that I made planes and put a blueprint "texture" on them.
I was stupid and started modeliing with lines the heli, instead of editable poly. Well, it wasnt so bad after all. I put a Surface modifier and converted it to edit poly. Vóila. After that I used all the time the Edit poly.
Next part is of course uv mapping.
If you got any suggestions or something, please say it. I'm still learning.





