[Vehicle] Gazelle [wip]

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Surround
Posts: 609
Joined: 2006-12-10 23:49

[Vehicle] Gazelle [wip]

Post by Surround »

Hello every one!

This is my project what i'm busy with right now. I try to create a low poly model for game purposes.

Since I was a child I've always been interested in helicopters and games. Thats why I chose to model a helicopter. I wanted model something what would be fun.

---Modelling---

Right now I am in the modelling part. I hope I'm finished in few days if everything goes well.

Here's something to look at
Image

I still have to model the inside and the blades.


I started looking for a subject and searching for it's blueprints. After that I made planes and put a blueprint "texture" on them.

I was stupid and started modeliing with lines the heli, instead of editable poly. Well, it wasnt so bad after all. I put a Surface modifier and converted it to edit poly. Vóila. After that I used all the time the Edit poly.

Next part is of course uv mapping.

If you got any suggestions or something, please say it. I'm still learning.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

looking good
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

looks gd but you do not need to start a new topic for every update, use your old topic.... http://realitymod.com/forum/t22204-gazelle-wip.html
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Surround
Posts: 609
Joined: 2006-12-10 23:49

Post by Surround »

I'm going to stick with this so no need to worry ;)
Surround
Posts: 609
Joined: 2006-12-10 23:49

Post by Surround »

ugh. just drove 800km with car yesterday. Back to modelling. Does anyone have any tips how to begin modelling the cockpit?

just made the back rotor
Image
Bleach
Posts: 471
Joined: 2007-06-01 10:35

Post by Bleach »

Aye we share the same interest and yea looking nice is it going to be available for downloading because ill put it in my map?
Image

Image

In Game Name MuttRag.
[SAF]stal20048
Posts: 443
Joined: 2006-07-29 18:29

Post by [SAF]stal20048 »

ok m8 you know what the cokpit looks like, cuase if you dont its the simplest cockpit in the world, just a single panel on the pilots side. Ask if you want pics
Surround
Posts: 609
Joined: 2006-12-10 23:49

Post by Surround »

Yeah, pics would be great.

@shaw, yes, the model will be free4everyone. I know how to model, uwvmap and texture. I have studied the hierachy alot, but coding in bf2 editor isnt my specialty :( Mayby later I need help with it.

Does anyone know is it possible to make the side doors openable by the sitting passenger? It would be cool If you could open/close the sidedoors, regardless of the co-pilot (merlin).
Nimble
Posts: 514
Joined: 2007-03-02 11:58

Post by Nimble »

Perhaps if you sacrificed the 'look right/left' function with the right and left mouse buttons you could bind it to that somehow?
Surround
Posts: 609
Joined: 2006-12-10 23:49

Post by Surround »

well, i meant that the passenger himself could do that.
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