NO MAP CHANGES

General discussion of the Project Reality: BF2 modification.

leave the maps alone!

yes, leave maps alone
22
42%
no, change them
31
58%
 
Total votes: 53

::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

NO MAP CHANGES

Post by ::Major_Baker:: »

Leave the maps the way they are. The maps are a core component in the FPS experience. Without a map, the game will suck. I constantly use my map, in both SL role and SM role.

DO NOT remove the minmaps, DO NOT make them avialable to only a SLs, ETC.

This mod already has enough core rule changes. Too many and the fun will evaporate.

who's with me?
henno13
Posts: 71
Joined: 2007-03-04 09:17

Post by henno13 »

me
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G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

oh the full map (as opposed to the mini-map, just for guys who dont get it)

yeh leave them (only minor tweaks, like the fact that the insurgents can see any UK firebase that is deployed on the full-map on AlBasrah
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

totally against this nonsense
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Post by MadTommy »

::Major_Baker:: wrote:This mod already has enough core rule changes. Too many and the fun will evaporate.

who's with me?
What? not me. Thats a ridiculous statement.

If there was an option in the vote; to allow the DEVs to develop as they wish; i would of voted.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

$kelet0r wrote:totally against this nonsense
Seconded.
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Nickbond592
Retired PR Developer
Posts: 2713
Joined: 2007-01-30 18:16

Post by Nickbond592 »

*whispers* he's gone mad, someone shoot the poor chap before he hurts himself.


Its ok Baker everything is going to be ok take a seat and take these sanity pills.
Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

FFS there's like a MILLION topics on this already!
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Remove the minimap, leave the standart map.
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::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

bosco and skeltor, what are you against exactly? changing the maps? or not changing them?

gurra norte, this is meant to be an all-encompassing thread on the maps. As in, NO changes to the mapping system, whatsoever. Be it mini-map or tactical map, they both serve their purposes and should not be messed with.

Outlawz wrote:Remove the minimap, leave the standart map.
and when your squadmate spots an enemy soldier, are you then going to hide behind a rock, open your standard map to confirm the enemy soldier's location, while he empties a clip into you? Minimap is important too.

MadTommy wrote:What? not me. Thats a ridiculous statement.
If there was an option in the vote; to allow the DEVs to develop as they wish; i would of voted.
In case you haven't noticed, the DEVS, (bless them) do in fact act on desires and ideas that originate from within the community. I was offering my opinion as to a core component of the game that should not be tampered with.
Last edited by ::Major_Baker:: on 2007-06-13 17:53, edited 1 time in total.
::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

hiccup.
Thunder
Posts: 2061
Joined: 2006-05-30 17:56

Post by Thunder »

try here

is there another thread needed when theres a discussion on it there
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$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

Question wrote:bosco and skeltor, what are you against exactly?
Answer wrote: NO changes to the mapping system, whatsoever. Be it mini-map or tactical map, they both serve their purposes and should not be messed with.
The above to me is unacceptable 1) the minimap must be completely removed and 2) the 'm' map should be reduced to a paper map or at the very most a more realistic interpretation of a modern GPS. Not the all seeing, all dancing, cheating and game-play destroying device it currently is.
::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

'[R-MOD wrote:Thunder']try here

is there another thread needed when theres a discussion on it there
This is about ALL MAPS, not just the minimap. I thought it deserved it's own thread for people that are against changes on ANY part of the mapping system, be it the mini map or the tactical map..
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

The Dev team has stated that there is no plans to change the minimap.
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Thunder
Posts: 2061
Joined: 2006-05-30 17:56

Post by Thunder »

::Major_Baker:: wrote:This is about ALL MAPS, not just the minimap. I thought it deserved it's own thread for people that are against changes on ANY part of the mapping system, be it the mini map or the tactical map..
so you mean the commanders all seeing eye and the "m" button map?
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

?

Why would you want to remove ALL MAPS?

I say use the original maps as a template, then add roads as a real map, not satelite image.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

'[R-MOD wrote:Thunder']so you mean the commanders all seeing eye and the "m" button map?
yes, I think that should remain too.
The mapping capability, (including mobile devices) of the military (US anyways) is really quite advanced.
I work in the GIS field so I know this for a fact.

The insurgents should not get the same mapping system, really.
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

::Major_Baker:: wrote: and when your squadmate spots an enemy soldier, are you then going to hide behind a rock, open your standard map to confirm the enemy soldier's location, while he empties a clip into you? Minimap is important too.
realism?
Away with the minimap!
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::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

Rambo Hunter wrote:realism?
Away with the minimap!
the minmap makes up for the lack of instantaneous communication that a real squad would have in combat. not everyone has voip or speaks a common language.
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