just a thought, is there a way to call for CAS?

General discussion of the Project Reality: BF2 modification.
baptist_christian
Posts: 266
Joined: 2007-06-20 21:51

just a thought, is there a way to call for CAS?

Post by baptist_christian »

CAS: close air support
is there by any chance a way for squad leaders to call in for close air support?
Soulis6
Posts: 452
Joined: 2007-02-17 12:31

Post by Soulis6 »

This has been suggested many many many times before. I think there is a list of topics that have already been suggested to death somewhere.....
Image
baptist_christian
Posts: 266
Joined: 2007-06-20 21:51

Post by baptist_christian »

I was thinking that would be kind of cool to ask for planes flying around to drop an LGB (laser-guided-bomb) or JDAM (joint direct attack munition: a GPS guided bomb) on a target that needs to be blown to ****
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Post by LtSoucy »

that would be cool but unfair for insrgents. But still do it. I would love to have in BAsrah a whole block killed with 1 bomb.
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
Dark_Wolf
Posts: 124
Joined: 2007-06-18 19:01

Post by Dark_Wolf »

surely all a SL (squad leader) needs to do is comm with commander who can relay info to the pilots.

shouldn't be hard if it's an actual compound/outpost as you can just say the name of it, or you can just use the "spotted" tool to create a ? for pilots to target.
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Easily do-able using Dark_Wolf's method. If you can't drop un-guided bombs on a target, you shouldn't be in the aircraft.
Image
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Pffffft...

the one below me's a biotch hehehe
:lol: :lol:
Last edited by El_Vikingo on 2007-06-21 00:54, edited 1 time in total.
Image

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

I do wish you'd die. Now.

I really hate you Vikingo. I hate you with a passion.
Last edited by eddie on 2007-06-21 01:00, edited 1 time in total.
Image
Dark_Wolf
Posts: 124
Joined: 2007-06-18 19:01

Post by Dark_Wolf »

lol if you can't keep up just stop reading the posts then and let someone else deal with it :)

seriously though, on our GTA server many of the admins deal with all suggestions and compile them into a doc (and order them/priortize etc) for the scripter so he knows what's most needed.

Suggestions like this one are normally worked by the OP the more they play with good squads anyway. I think it's because people aren't used to playing with decent active commanders (if there's one at all) or are that used to using the VoiP.

Comms is the answer to everything :)
PsychoSquirrel_NZ
Posts: 43
Joined: 2007-06-20 03:58

Post by PsychoSquirrel_NZ »

i would like soldiers to carry a colored smoke grenade, not one that fills an entire area, but like the marking kind that appears in orange when the commander tells you to attack an area. but a bit bigger so you can see it from a heli/plane.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

PsychoSquirrel_NZ wrote:i would like soldiers to carry a colored smoke grenade, not one that fills an entire area, but like the marking kind that appears in orange when the commander tells you to attack an area. but a bit bigger so you can see it from a heli/plane.
If you want CAS you would have to tell your SL then he will contact your commander via VOIP and then the commander will contact a squad with some air craft and order them to bomb an area that you and your SL have decided on. I know it sounds like a lot but this would take like 20 seconds if the plane is already in air and trust me it can work as long as the pilot isn't a *** hole.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

MYTH: Pilots can use "spotted" targets for attack. That just lets us know that "yes there are in fact bad guys present". Not where. I cannot tell enough people that if you want something dead PUT A MF DEMO MARKER ON IT SO WE CAN SHOOT IT! *end rant*
VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

yeah I hear you...in the past it seemed that if while on Basrah for example that I would "boat" the target I want bombed. It seemed that the pilots generally knew that kind of sign, so spot a target as a boat and a pilot might get the idea. Its a good idea while you wait for SL to pass on the message.
-=ToD=-KNIFE
Posts: 268
Joined: 2006-12-04 22:41

Post by -=ToD=-KNIFE »

All it takes is the SL to be able to see the target and have VOIP and he can Call Grid and anything else that could Help. Example:

SL: "Enamy Tank, Grid D4, Next to the Water Tower"
Pilot: "En-Route, Stay Clear"
*Tornado Gr4 Rapes Tank with Air-to-Ground Missile* (in the Future for now think Su-25 uses its Missile)
Image
"Lose Sight, Lose the Fight"
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

ironcomatose wrote:If you want CAS you would have to tell your SL then he will contact your commander via VOIP and then the commander, provided he himself is competent enough to relay the message instead of spamming bunkers all over the map, will contact a squad with some air craft and order them to bomb an area that you and your SL have decided on, and then most likely get no response from the squad whatsoever. The commander will then actually have to watch the aircraft to see what he does, so he can see if his order was actually accepted. I know it sounds like a lot but this would take like 20 seconds if the plane is already in air and trust me it can work as long as the stars are aligned properly and the temperature in hell is low enough.
There, fixed it for you.
Image
Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

Hey, guys in planes and helos like nothing better than having a fat juicy target to impale on their love missile*.

Use in-game chat as suggested above. *** CAS REQUEST *** Tank E4, North East Corner, moving west.

Now, whether or not the planes respond to that is another matter.

Just a thought though, doesn't Ventrilo allow macros to switch channel?

Let's say that we had a standard set of channels for each side, over and above in-game VOIP.

Example:
SL-SL (squad leader comms, for when there is no commander)
CAS (Aircraft should monitor this channel)
TANK1
TANK2
TANK3
..and so on.

If we standardised those then you could set up keybinds for the different channels regardless of which server you are on.



______________
* OK So that's probably an inappropriate analogy. ;)
Last edited by Red Halibut on 2007-06-21 10:12, edited 1 time in total.
Image
"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

It all depends on the pilot. If you've got a competent pilot and a good SL then you'll see that armour dissapearing in no time. Hopefully by 0.6/0.7 we'll have weeded out/changed most of the noobs and it'll be skilled players only.
Image
baptist_christian
Posts: 266
Joined: 2007-06-20 21:51

Post by baptist_christian »

I still think there should be smart bombs








BTW, do planes really carry air-to-ground missiles? and are these guided?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

we are looking into it for v0.7
Image
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

baptist_christian wrote:I still think there should be smart bombs


BTW, do planes really carry air-to-ground missiles? and are these guided?

Maverick for one, Basically its a 5'5" long missle in a flight suite,brown hair, big police sunglasses, sings, rides motorcycle, a friend to geese and enemy to tanks. :wink:
Post Reply

Return to “PR:BF2 General Discussion”