Remove the 'sound' for throw a grenade
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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arneboe
- Posts: 164
- Joined: 2007-03-31 23:53
'[T wrote:BludShoT']Why not leave it on the radio, but take it out of the world? Then your teammates hear it on the radio but enemies don't hear it in the world.
hmm but where is the Realism in that? to say it on the radio you have to say it in the world?
[TMfk] Abuseifer
Ex member of: HeliX (Hx.)
Ex member of: Victrix Legion (Vl.)
This is my patient.
There are many like it, but this one is MINE.
My patient without me is useless. Without my patient, I am useless..
"7.62x51mm takes good care of you."
Ex member of: HeliX (Hx.)
Ex member of: Victrix Legion (Vl.)
This is my patient.
There are many like it, but this one is MINE.
My patient without me is useless. Without my patient, I am useless..
"7.62x51mm takes good care of you."
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MadTommy
- Posts: 2220
- Joined: 2006-05-23 11:34
So you never survived when the rest of your squad has been taken out?causticbeat wrote:why the fuck would you leve your squad and sneak behind enemy lines
Caustic that is a childish answer. I take it the only tactics you use is 1st WW human wave.. is it? Mr.Tactics??
Last edited by MadTommy on 2007-07-02 07:14, edited 1 time in total.
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=UKHC=Neoteknix
- Posts: 145
- Joined: 2007-06-16 16:47
^^ funnily enough, reading down the thread just before i got to this post i thought the exact same! it'd be cool to shout " Nade!!" in the heat of battle, But be able to silently chuck one into a bunker !IAJTHOMAS wrote:How about auto-throw (left click) with sound and manual (right click) without. Often i use right click in such situations to just drop it throw a firing slit and you can still 'charge' it to full distance if needs be.
Great stuff, this mod gets better by the day imo.
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{GD}Ghost
- Posts: 210
- Joined: 2005-09-22 06:08
I also think that the "grenade!" should be removed from the game. This is something that should be reserved for TS or whatever voice comm is being used.
I have a problem with alot of the sounds "options" in PR. The injured/dying sounds are just annoying. Well performed and recorded, but they should be reserved for when you are lying on the ground incapacitated.
I have a problem with alot of the sounds "options" in PR. The injured/dying sounds are just annoying. Well performed and recorded, but they should be reserved for when you are lying on the ground incapacitated.
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SGT.Collado
- Posts: 704
- Joined: 2006-11-22 14:14


