Spent cartriges.
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UKARMYCADET
- Posts: 229
- Joined: 2006-11-19 19:46
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Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
UKARMYCADET wrote:30 seconds more like to tweak, im only asking for a beta trial
You don't have clue what your talking about. You don't know what file, what value, or if it is even hard coded. How can you make this statement with no information??
Don't tell them how "easy" it is, there is usually several layers to what appear to be "easy" additions or changes in the game.
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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UKARMYCADET
- Posts: 229
- Joined: 2006-11-19 19:46
Chill man, as i have said all a long i aint a modder, But in other games with the little modding i have done i just guessed it would be easy. Yes i dont know how to edit it, if i did i wouldnt be asking the DEV's to implement it. I would have done it myself to my own copy, like i did with the weapon sounds on the game.Long Bow wrote:You don't have clue what your talking about. You don't know what file, what value, or if it is even hard coded. How can you make this statement with no information??![]()
Don't tell them how "easy" it is, there is usually several layers to what appear to be "easy" additions or changes in the game.
'[5NFSO wrote:Thunder']i hear the chinese insurgents are gonna have push bikes, and on some maps they might even have baskets or bells (they cant have both as its too imbalancing)
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eddie
- Posts: 5495
- Joined: 2005-05-09 20:42
Btw, don't say you've been waiting since 0.2 and because they haven't put this ridiculous idea in the game that it's "not on".
Go and help make the mod for hours and hours, month and months, then some guy like me exclaims "I've been playing for months but the feature I want is not in game!" as if the other features they are making do not matter.
And I say no. I prefer to scan the surrounding area rather than look at the pretty shells.
Go and help make the mod for hours and hours, month and months, then some guy like me exclaims "I've been playing for months but the feature I want is not in game!" as if the other features they are making do not matter.
And I say no. I prefer to scan the surrounding area rather than look at the pretty shells.

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jackal22
- Posts: 849
- Joined: 2006-11-18 20:18
eh maybe if it was limited to rilfe/ infantry weapons only, and had a count limit as was previously mentioned- it stays at 30 cases permenenly per person before disappering?
or maybe an option in the install file, whether you want to turn it on or off
some guy was looking around 2142 he made bodies stay for 5 mins each by tweaking the number from 15 to 300 but thats 2142
having said all that it should only like come up in 0.9 or 1.0 when nearly everything is done.
or maybe an option in the install file, whether you want to turn it on or off
some guy was looking around 2142 he made bodies stay for 5 mins each by tweaking the number from 15 to 300 but thats 2142
having said all that it should only like come up in 0.9 or 1.0 when nearly everything is done.

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P3teR.K
- Posts: 35
- Joined: 2007-02-08 08:33
I have a decent computer and run the settings on high, when I look at this idea all I can think about is dropping fps which I don't want.
Other games can do it because they don't have tanks, vehicles, aircrafts and 50+ other players.
Don't say it wouldn't be hard to code or it won't lag unless you know what your talking about, I hate it when people say stuff like that.
Other games can do it because they don't have tanks, vehicles, aircrafts and 50+ other players.
Don't say it wouldn't be hard to code or it won't lag unless you know what your talking about, I hate it when people say stuff like that.

