Interesting idea. Few thoughts though:
- Once a mine or explosive device is buried, the maker identifying it to friendly troops and vehicles should become invisible as well. This would put emphasis on good communication and coordination between squads and the commander. Maybe have a commander tool to mark minefields on the maps.
- It should take 30 seconds or more do hide a mine.
- If you stop "digging" a mine and restart, the timer should not restart but be cumulative.
- Allow this only on surface that are malleable (i.e. not on concrete, asphalt and similar).
Shovel make mines/c4 "invisible"?
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geogob
- Posts: 294
- Joined: 2007-03-07 16:36
Dropping a mine automatically hidden is bad. I like the idea of requiring time to hide a mine.
It takes time in real life. Plus, having instantaneously hidden mines really sounds like a bad idea however I try to look at it. On the other hand, would be nice if you could cover a mind with dirt on a hard surface instead of digging it down in the ground.
It takes time in real life. Plus, having instantaneously hidden mines really sounds like a bad idea however I try to look at it. On the other hand, would be nice if you could cover a mind with dirt on a hard surface instead of digging it down in the ground.
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{GD}Snake13
- Posts: 142
- Joined: 2005-09-09 13:52
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Copy_of_Blah
- Posts: 195
- Joined: 2006-05-14 21:55
If you devs start to get to work on the mines I hope you take a look at this page for a new model possibly.
http://www.globalsecurity.org/military/ ... dmines.htm
The M15 just does too much damage for the type of mine it is according to this.
http://www.globalsecurity.org/military/ ... dmines.htm
The M15 just does too much damage for the type of mine it is according to this.

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Cheesygoodness
- Posts: 226
- Joined: 2007-05-03 23:06
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Apheirox
- Posts: 290
- Joined: 2005-11-13 07:21
A landmine takes a lot of pressure to blow up. It would be perfectly safe to dig it up.
I like geogob's suggestions.
I like geogob's suggestions.
I disapprove of what you say, but I will defend to the death your right to say it. ~Voltaire
If you are a serious PR gamer do not put up with the chaotic public server gameplay! There are much betteroptionsavailable. Also, be sure to avoid making these common basic mistakes.
If you are a serious PR gamer do not put up with the chaotic public server gameplay! There are much betteroptionsavailable. Also, be sure to avoid making these common basic mistakes.
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Krawkfaagel
- Posts: 92
- Joined: 2007-02-07 10:50



