new game mode.
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
new game mode.
the 1 thing that was amazing about POE , was the game mode frontline. this game mode was AWSOME ! more realistic than most game modes because when its modern army vs modern army theres normaly a frontline rather than just here there and every there, any ways i was thinking mabye the DEV's could design a game mode thats like POE's frontline, but of coruse different and original , any thoughts ?
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Battlepudel
- Posts: 235
- Joined: 2007-05-24 21:40
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
AAS v1?
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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VipersGhost
- Posts: 1171
- Joined: 2007-03-27 18:34
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Soulis6
- Posts: 452
- Joined: 2007-02-17 12:31
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
Is this like the push mode in FH for BF1942? One team is defending while the attacking team has to take flags in the correct order. Attacking teams ake flags 1, 2, and then 3 in correct order. So if defending team loses flag 2, they need to attack flags backwards so they need to get back flag 1. Is this what the frontline mode is in PoE?
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arneboe
- Posts: 164
- Joined: 2007-03-31 23:53
we had a map like that for PR too.. in 0.4 at least? eh.. cant remember the map name.. was a desert map US Vs Mec and mec had to retreat to next flag when US got it?
[TMfk] Abuseifer
Ex member of: HeliX (Hx.)
Ex member of: Victrix Legion (Vl.)
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Ex member of: HeliX (Hx.)
Ex member of: Victrix Legion (Vl.)
This is my patient.
There are many like it, but this one is MINE.
My patient without me is useless. Without my patient, I am useless..
"7.62x51mm takes good care of you."
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ImperialDragon
- Posts: 13
- Joined: 2007-02-27 00:43
In Frontline mode in PoE, only two flags were available for capture at any one time, the flags adjacent to one another. Also, the CPs were usually arranged in a sort of line. Not always a straight line, but a definite line. Say each side has taken half of the flags and collide in the middle. As soon as either of their front flags is captured, the one behind it is now vulnerable. Also, the flags currently not being fought for could not be used AT ALL. This focused all the fighting to the current "frontline." And really, it was freaking awesome.
I'll find an image.
http://www.pointofexistence.com/maps/Guardian/gpm_fl_32_menuMap.jpg
http://www.pointofexistence.com/maps/orel/gpm_fl_32_menuMap.jpg
It's a very fun game mode.
Edit: Had to nerf the images, too big.
I'll find an image.
http://www.pointofexistence.com/maps/Guardian/gpm_fl_32_menuMap.jpg
http://www.pointofexistence.com/maps/orel/gpm_fl_32_menuMap.jpg
It's a very fun game mode.
Edit: Had to nerf the images, too big.
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Ghostrider
- Retired PR Developer
- Posts: 2585
- Joined: 2006-01-04 02:56
This sounds exactly like AAS v1.0 (Assault And Secure) gamemode. We have AAS v2.0. The difference is that the teams now have to assault while defending and takes out the element of predictability...meaning that you always knew where the enemy was going next because of the enforced order.
In AAS v2.0, this is not the case. It is more dynamic, among other things.
-Ghost
In AAS v2.0, this is not the case. It is more dynamic, among other things.
-Ghost
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Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
As much as I used to love the push maps in FH I have seen the light with AAS v2. It makes you think before you act and requires a team effort to win, not just a leading element that can cap flags. Perhaps one map could be set up for a more tight push mode style but I don't think it would work very well on most of the existing maps.
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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ImperialDragon
- Posts: 13
- Joined: 2007-02-27 00:43
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
It's called Desert Storm now, check the guide.
http://guide.realitymod.com/index.php?t ... eality_0.6
http://guide.realitymod.com/index.php?t ... eality_0.6
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O RLY?





