Some HAT questions!
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Flanker15
- Posts: 266
- Joined: 2007-02-23 09:37
Some HAT questions!
Can someone give me the low down on the H-AT damage values against various tank surfaces. I hit a tank in its rear armor with a H-AT and it didn't die! Is this caused by lagging hit boxes or is the H-AT just very weak? Also they H-AT appears to drop a little on launch would it be possible to give the launch position a slightly raised angle vs the sights so the missile won't smash into the ground after launch?
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Lucid Nightmare
- Posts: 538
- Joined: 2006-06-24 09:33
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Flanker15
- Posts: 266
- Joined: 2007-02-23 09:37
Yes I thought that was what it is for but the missiles still smash into the ground alot (sometimes right in front of you, very messy)! In BF2v you could guide your missile through the ground so there was no much problem but it's rather unrealistic. With the 2 stage launchers, isn't the tube aligned slightly up wards in comparison to the sight so the operator can aim at the target and still fire the missile at a slight incline to overcome the drop?
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Lucid Nightmare
- Posts: 538
- Joined: 2006-06-24 09:33
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robbo
- Posts: 1159
- Joined: 2006-10-25 15:14
Ok here's some advice:
You only have 2 shots, Make them count
Only Fire if you are CERTAIN for a hit
If you are uncertain you are going to hit don't fire the Tank/APC isn't going any ware fast.
Practice on a LAN server on Kashan Desert or Oilfield.
BE PATIENT Destroying a TANK/APC can turn the battle.
Your Hit locations should go in the most damageable place
1.REAR
2.SIDES
3.TRACKS
4.TURRET
Last Frontal.
Only put your Crosshair over the Tank/APC when you are going to fire other wise they can use counter measures.
You only have 2 shots, Make them count
Only Fire if you are CERTAIN for a hit
If you are uncertain you are going to hit don't fire the Tank/APC isn't going any ware fast.
Practice on a LAN server on Kashan Desert or Oilfield.
BE PATIENT Destroying a TANK/APC can turn the battle.
Your Hit locations should go in the most damageable place
1.REAR
2.SIDES
3.TRACKS
4.TURRET
Last Frontal.
Only put your Crosshair over the Tank/APC when you are going to fire other wise they can use counter measures.
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Warne
- Posts: 33
- Joined: 2007-02-03 14:34
Any specific sweet-spots for armor? Vanilla and 2142 had them. I seem to get one-shotted by enemy tanks at 100% health often enough, and I could swear i've fallen victim a good four or five times in a APC to a L-AT. Not as in conventional weak points in armor as happens in real-life, but the coded faults like the front and back of tracks in Vanilla, or the knee joints and Star Wars vent of Walkers in 2142?
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59

