UAV

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benjaminosauras
Posts: 92
Joined: 2007-02-16 12:14

UAV

Post by benjaminosauras »

This is almost certainly impossible.... but I'm going to say it anyway.

Instead of having the silly UAV in game atm, how about you deploy an AWACS E-3D or whatever, you dont actually need the plane there, we can just pretend.

Then (idea stolen from lock on) have a command where the AWACS gives you bearings to the nearest target.....

Thinking about it now, just realised that people don't show up on AWACS like planes do.....

meh. I lose
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Yes you do.... ;)
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Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Bad case of a flyboy having spent faaaaaaar too long talking to his machines and not enough time with other humans :D *grin*

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
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benjaminosauras
Posts: 92
Joined: 2007-02-16 12:14

Post by benjaminosauras »

'[R-PUB wrote:Masaq']Bad case of a flyboy having spent faaaaaaar too long talking to his machines and not enough time with other humans :D *grin*
Yep, you are undoubtedly right.
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22SAS_Reaper
Posts: 16
Joined: 2007-07-13 01:39

Post by 22SAS_Reaper »

Hes an idea that i do... If there is a transport chopper in witch you can see out not as a pilot you look about for targets and spot them out for you team. i do that all the time. ^.^ it helps us win ^.^
22SAS WO2 Reaper=G=
http://www.hq22sas.co.uk
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-=ToD=-KNIFE
Posts: 268
Joined: 2006-12-04 22:41

Post by -=ToD=-KNIFE »

E-3D AWACS, id love to see and maybe fly that but in PR its just way too large, besides dont think many know that "Bandit Bearing 036, Low" Means. Good Suggestion though.
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"Lose Sight, Lose the Fight"
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

Some kind of intercept radar would be very appropriate.
An UAV AWACs or a ground station radar that would give a 2K diameter radar bubble.
It will not shoot or give target hand offs just show the position and bearing of aircraft.
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VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

22SAS_Reaper wrote:Hes an idea that i do... If there is a transport chopper in witch you can see out not as a pilot you look about for targets and spot them out for you team. i do that all the time. ^.^ it helps us win ^.^
22SAS WO2 Reaper=G=
http://www.hq22sas.co.uk

Incredibly important on team games. If you are a commander its insane how much better you can perform if you have a little recon. Also tankers will love you forever if you give them a few spots.
TF6049
Posts: 584
Joined: 2007-03-29 03:24

Post by TF6049 »

I say a flying drone launched by a "drone tech" kit (limited) and it can spot enemies through a zoomable camera. Also, you might be able to have a building that these techs could go into that would allow them to use bigger and better drones with a few LGMs on some maps (like Al Bashrah, have a UAV bldg.).

The Global Hawk would work for this kind of thing.
TF6049
Posts: 584
Joined: 2007-03-29 03:24

Post by TF6049 »

ArmedDrunk&Angry wrote:Some kind of intercept radar would be very appropriate.
An UAV AWACs or a ground station radar that would give a 2K diameter radar bubble.
It will not shoot or give target hand offs just show the position and bearing of aircraft.
I say an air-based AWACs with a radar controller and pilot. Shows where aircraft are on the R/C's minimap and it's his job to tell freindly aircraft/AAA/SAMs where enemy aircraft are.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Remember there are only 32 players on each side.
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ZanderArch
Posts: 216
Joined: 2007-03-07 21:40

Post by ZanderArch »

El_Vikingo wrote:Remember there are only 32 players on each side.
And that's if it's a large server and actually full. A better player estimate would be 27 vs 27.
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