[Question] Overgrowth question
-
MichSt-Spartan
- Posts: 180
- Joined: 2007-05-13 16:02
[Question] Overgrowth question
When overgrowth is placed on uneven terrain, it will normally lean with the terrain. However, I've noticed that on some maps, like Assault on Mestia, all of the overgrowth stands straight up, regardless of the sloping mountains. How is this accomplished?
-
Deer
- Posts: 1603
- Joined: 2005-03-17 09:31
When you select that types of trees what you want to be straight up, in tweaker bar where is density and other settings, is the "randomscale"( i think that was the correct one)the default number is 1, put it to 0 and that types of trees will stand straight up. Also you can set it to 0.2 or 0.09 for example, test it out 
Last edited by Deer on 2007-07-19 01:49, edited 1 time in total.
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
ye, set normal scale to 0 or 1 (which other end it is from default), and it will be vertical, or 90degs from the terrain. How ever watch out, on some slopes if its really steep, the tree will "float" and you will need to set it at something like 0.2 or 0.8 to stop it from floating, but being more or less strait.'[R-DEV wrote:IronTaxi']think its normal scale or something like that...cant remember off hand
-
MichSt-Spartan
- Posts: 180
- Joined: 2007-05-13 16:02
Thanks, but you never replied to my PM.'[R-DEV wrote:Rhino']ye, set normal scale to 0 or 1 (which other end it is from default), and it will be vertical, or 90degs from the terrain. How ever watch out, on some slopes if its really steep, the tree will "float" and you will need to set it at something like 0.2 or 0.8 to stop it from floating, but being more or less strait.

-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
I normally dont reply to PMs with mapping questions in cos it will not help other ppl as well as you, why I reply to forum posts cos other people who use the search function will benefited from it, like you should have searched on the BFeditor forums first.MichSt-Spartan wrote:Thanks, but you never replied to my PM.
let alone me being away for the last 2 days playing with bits of army stuff
-
MichSt-Spartan
- Posts: 180
- Joined: 2007-05-13 16:02
Nah it was just about Muttrah.'[R-DEV wrote:Rhino']I normally dont reply to PMs with mapping questions in cos it will not help other ppl as well as you, why I reply to forum posts cos other people who use the search function will benefited from it, like you should have searched on the BFeditor forums first.
let alone me being away for the last 2 days playing with bits of army stuff![]()



