Supply / Para Drops - Hercules C-130 transporter

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Crusader09
Posts: 179
Joined: 2007-06-26 16:51

Post by Crusader09 »

the maxium a vehicle can hold is 8 right?


That's correct. As far as the BF2 engine goes, that's the limit for any vehicle.
=ICC=
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geogob
Posts: 294
Joined: 2007-03-07 16:36

Post by geogob »

bunny wrote:...can you read? i was referring to the plane being to big for the map get it? this might be a different plane but the one I am referring to was definitely too big
Yes I can read; Yes I get it; and you should calm down.

So... Since you can't understand the simple post I wrote, let me explain it to you. First you have to understand that the C-130 and AC-130 are the same airplane. One is a transport and the other a gunship mainly used for close fire support and reconnaissance.

I'm sure you'll acknowledge that these two aircrafts have very distinct roles. The role of the transport variant, the C-130, is not adapted for any PR maps. You are right with this. But the AC-130, although being the same aircraft, has a different role. Within the basis of this role (mainly close fire support), some of the current maps are indeed large enough. I quickly think about Kashan, AlBurj.

Pushing the C-130 role to the limit, maps like Kashan would still be to small, but large enough to make it usable and an acceptable asset. But, as I said, I wouldn't put energy on developing a C-130 to have it used outside of the limitations of his role most of the time. But if an AC-130 is made, most of the work could easily be reused for a C-130.

I'm sure this was discussed before, but at the time there were no maps like Kashan desert. At the time you didn't have the view distance you have now.

Get it?

Anyway, if you read my post, you'll see that I was actually agreeing with your point of view regarding the plane you were referring to.
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SGT.JOKER
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Joined: 2007-03-18 17:35

Post by SGT.JOKER »

maybe theres a way to make it so standing in the back of it wont kill you? you might move around a little bit when the plane turns but that would be somthing we'd haveto live with now isnt it
SGT.JOKER>FTW<(Fight To Win) In Game
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[SAF]stal20048
Posts: 443
Joined: 2006-07-29 18:29

Post by [SAF]stal20048 »

its been suggested tons of times before, even by me, with the exact same idea.


that being that yea i do think its a good idea :p
=UKHC=Neoteknix
Posts: 145
Joined: 2007-06-16 16:47

Post by =UKHC=Neoteknix »

To whoever mentioned the Supply Truck Supply Crate spawning, I agree with that too. it'd be better fo supplies to be manually shifter around the battlefield than just being " Spawned " in from the sky.


And also - If people think the C-130 is too big, Then i'm sure there are other army Transport planes that are a little bit smaller ?

Personally i really dont think they would be too big at all for maps like Kashan.

:D
applplyr6
Posts: 11
Joined: 2007-07-08 14:58

Post by applplyr6 »

I Like the idea a lot i noticed in desert conflict mod they had a big plane and it had big arty like cannons
bosco_
Retired PR Developer
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Post by bosco_ »

^AC-130
In RL only used at night to support SF/conduct precision strikes.
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

Another example of Wikipedia talking shit then? Whoever wrote the article on it seems to think that it's used for alot more then that...
=UKHC=Neoteknix
Posts: 145
Joined: 2007-06-16 16:47

Post by =UKHC=Neoteknix »

'[R-PUB wrote:bosco']^AC-130
In RL only used at night to support SF/conduct precision strikes.
C-130 = ( not the AC-130 ) used for Transporting Vehicles and Supplies :D
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Cant you see I replied to
applplyr6 wrote:I Like the idea a lot i noticed in desert conflict mod they had a big plane and it had big arty like cannons
?
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

So this is basically a resuggestion of something they saw in Desert Conflict?

I love how people make the exact points as previous threads on the same topic.

Good day, sir.
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=UKHC=Neoteknix
Posts: 145
Joined: 2007-06-16 16:47

Post by =UKHC=Neoteknix »

'[R-PUB wrote:bosco']Cant you see I replied to
?
ah .. :D whoops.
[SAF]stal20048
Posts: 443
Joined: 2006-07-29 18:29

Post by [SAF]stal20048 »

dcon is the cr*piest mod i have ever seen in my life, its just a new version of bf2, no changes to game play at all. also the ac-130 on it is shocking as well.
=UKHC=Neoteknix
Posts: 145
Joined: 2007-06-16 16:47

Post by =UKHC=Neoteknix »

'[SAF wrote:stal20048']dcon is the cr*piest mod i have ever seen in my life, its just a new version of bf2, no changes to game play at all. also the ac-130 on it is shocking as well.
Can the PR mods not steal i mean borrow it and give it a trail in the next beta ?

:D Pretty please with a cherry on top :D
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

=UKHC=Neoteknix wrote:Can the PR mods not steal i mean borrow it and give it a trail in the next beta ?

:D Pretty please with a cherry on top :D
They aint part of BSS.
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=UKHC=Neoteknix
Posts: 145
Joined: 2007-06-16 16:47

Post by =UKHC=Neoteknix »

El_Vikingo wrote:They aint part of BSS.
Ah ...... Cant PR Strike a deal with them ? swap it for a Little bird or something hehe :p
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