I thought Robbo was in the Army?Maxfragg wrote:they will robo, and the L85A2 with iron sights and UGL isn't even possible in RL, since the metal holding the ugl is "wrapped" around the foregirp where the ironsights should be
Whats usmc getting in 0.7
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robbo
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Lmfao, No...applied for Royal Marines though need to wait for them to get back ot me
@Dirty Harry he said it inst possible to have IRON sights not a SUSAT.
@MaxFrag actually you are wrong

Their is still the Iron sight rail look carefully.
And the M16A4 with M203 and ACOG will be sweet i hope it will be Black unlike the M16A2 place holders...
Is 0.7 when the whole M16 EA series is replaces by shinny new PR M16A4s?

I hope they look like that
@Dirty Harry he said it inst possible to have IRON sights not a SUSAT.
@MaxFrag actually you are wrong

Their is still the Iron sight rail look carefully.
And the M16A4 with M203 and ACOG will be sweet i hope it will be Black unlike the M16A2 place holders...
Is 0.7 when the whole M16 EA series is replaces by shinny new PR M16A4s?

I hope they look like that
Last edited by robbo on 2007-07-31 12:28, edited 1 time in total.
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DirtyHarry88
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Gaz
- Posts: 9032
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Not with a UGL on an A2 on it you haven't.
If support troops (medics etc) don't get issued SUSATs and are issued rifles with iron sights instead, you can bet your balls they aint issued UGLs
Medics only carry weapons for self-defence. Taking part in offensive ops means they forfiet the protection granted to them as red cross representitives under the laws of armed conflict. Walking about with an underslung grenade launcher is probably a little too 'aggressive' for field medical personnel
IRT the original question, please be aware that the mod's main aim is to get the British Forces into the game, although we'll be adding to each faction as we get the assets etc.
Some seriously exciting new maps will be in 0.7. The new M16A4 range will be introduced, new vehicles will be introduced, and the main 'gist' of 0.7 will be to further polish the assets, classes and factions we currently have ingame, 'completing' the factions. bThese points have been covered before in various guises by other Devs, so I'm not mentioning anything new
If support troops (medics etc) don't get issued SUSATs and are issued rifles with iron sights instead, you can bet your balls they aint issued UGLs
Medics only carry weapons for self-defence. Taking part in offensive ops means they forfiet the protection granted to them as red cross representitives under the laws of armed conflict. Walking about with an underslung grenade launcher is probably a little too 'aggressive' for field medical personnel
IRT the original question, please be aware that the mod's main aim is to get the British Forces into the game, although we'll be adding to each faction as we get the assets etc.
Some seriously exciting new maps will be in 0.7. The new M16A4 range will be introduced, new vehicles will be introduced, and the main 'gist' of 0.7 will be to further polish the assets, classes and factions we currently have ingame, 'completing' the factions. bThese points have been covered before in various guises by other Devs, so I'm not mentioning anything new
Last edited by Gaz on 2007-07-31 12:40, edited 1 time in total.
"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
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robbo
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geogob
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Bob_Marley
- Retired PR Developer
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robbo wrote:I didn't no you could get UGLs on the A1:S didn't even no we had UGL's when we had the A1 i thought we had Rifle grenades?

Part of the early stages of the FIST programme. Never actually issued though, as far as I know.
Anyway, for v0.7 the USMC will get a punch in their collective face if they don't stop asking for teasers and complaining about the M16.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Xander[nl]
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Long Bow
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'[R-DEV wrote:Gaz']
Some seriously exciting new maps will be in 0.7. The new M16A4 range will be introduced, new vehicles will be introduced, and the main 'gist' of 0.7 will be to further polish the assets, classes and factions we currently have ingame, 'completing' the factions. bThese points have been covered before in various guises by other Devs, so I'm not mentioning anything new![]()
I can see it now, all the Devs with their terry cloths and polish, swirling maddly as the deadline approaches, trying to achieve the best shine possible
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USMC[KILLER]
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Outlawz7
- Retired PR Developer
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Outlawz7
- Retired PR Developer
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Enough?
I scream for a medic, check the map and see one or two red crosses on the entire team, one on an average day.
And even that one just stands around to find the glitch, where he can heal himself, but gets shot or bleeds out before that.
Or he doesnt even know, how to use the medibag and stares at you, while you bleed out.
I scream for a medic, check the map and see one or two red crosses on the entire team, one on an average day.
And even that one just stands around to find the glitch, where he can heal himself, but gets shot or bleeds out before that.
Or he doesnt even know, how to use the medibag and stares at you, while you bleed out.

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Sabre_tooth_tigger
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DeePsix
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I'd also like to see Binocs taken away from the Medic and the Engineer class. EVERYONE can't have Binocs!
Maybe the USMC will get an AAV of sorts?
Maybe the USMC will get an AAV of sorts?

PR Testing Team: Serious Business.
[R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice.
[R-DEV]dbzao: I'm Oscar Mike, OSCAR MIKE!!!!
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noir-colombia-
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thats hackingFarks wrote:Chuck Norris.
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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billdan
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10x50mm binoculars cost at least $50
the ones in game with good clarity and mil-dot crosshairs for range estimation would definately go for $200+
to make binoc shooting (using binoc to aim and then switching to iron-sight rifle and headshot) impossible, the supposedly $20 binocs should lose the crosshairs
the ones in game with good clarity and mil-dot crosshairs for range estimation would definately go for $200+
to make binoc shooting (using binoc to aim and then switching to iron-sight rifle and headshot) impossible, the supposedly $20 binocs should lose the crosshairs
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