Hello, i have played PR since 0.3 and i love the mod, but now i have some questions about 0.6 that i have not found in the patch note section:
1. Can the Civilians damage enemys with the rocks or do they just blur the vision.
2. Where are the Jets that the dev crew talked about?
3. Wheres the Apache isn't it supposed to be on Basrah?
4. exactly what kind of penalaty do the US/GB get if a player kills a civilian (i have noticed a longer spawn time for the killer)
0.6 questions
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geogob
- Posts: 294
- Joined: 2007-03-07 16:36
Not sure about all those points, but I hear that the search function was implemented in vBulletin since version 1 or so.Calsoe wrote:Hello, i have played PR since 0.3 and i love the mod, but now i have some questions about 0.6 that i have not found in the patch note section:
1. Can the Civilians damage enemys with the rocks or do they just blur the vision.
2. Where are the Jets that the dev crew talked about?
3. Wheres the Apache isn't it supposed to be on Basrah?
4. exactly what kind of penalaty do the US/GB get if a player kills a civilian (i have noticed a longer spawn time for the killer)
Seriously just search for the keywords I highlighted and you should have your answers... theres no point in making this thread as all the answers to all of these question have been discussed in (too many) other threads.
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Eddiereyes909
- Posts: 3961
- Joined: 2007-06-18 07:17
I'll be nice to him, Yes Civilians can kill Soldiers, however it takes alot of rocks, or for the solider to be very low on health.
And about the Apache in Basrah well i got cut out in the final version,
however many believe it was a conspiracy theory to over throw the government,
and then to revile the alien cover up.
My official position on the Conspiracy is
:
But please use the search function. It makes life more easier and you wont be mocked by vikingo and outlawz
And about the Apache in Basrah well i got cut out in the final version,
however many believe it was a conspiracy theory to over throw the government,
and then to revile the alien cover up.
My official position on the Conspiracy is
But please use the search function. It makes life more easier and you wont be mocked by vikingo and outlawz
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
The Apache had a spawn problem in Al Basrah which will be fixed in an upcoming patch.

PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
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Control the Media, Control the Mind.
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
The enemy team gains 10 ticketsCalsoe wrote:4. exactly what kind of penalaty do the US/GB get if a player kills a civilian (i have noticed a longer spawn time for the killer)
After your next death you will respawn 60 seconds later per civilian shot (stacks up to 4 minutes additional delay)
You will not be able to request any limited kits for 12 minutes
Your score is reduced by 25 and the kill will not be listed on the scoreboard
Your team loses 3 intelligence points
The civilian player will respawn after only 10 seconds and his death will be ignored for all intents and purposes
That's from the manual by Spearhead
([COLOR="Yellow"]o,o)
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O RLY?
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O RLY?
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wazza_ni
- Posts: 105
- Joined: 2007-03-29 21:29
Just curious, as I havent played much Basra since I downloaded .6, but do the Brits just have the Merlin and no other air asset?ReaperMAC wrote:The Apache had a spawn problem in Al Basrah which will be fixed in an upcoming patch.
You can turn your back on a person, but never turn your back on a drug, especially when its waving a razor sharp hunting knife in your eye.
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