0.6 questions

General discussion of the Project Reality: BF2 modification.
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Calsoe
Posts: 10
Joined: 2007-01-24 11:18

0.6 questions

Post by Calsoe »

Hello, i have played PR since 0.3 and i love the mod, but now i have some questions about 0.6 that i have not found in the patch note section:

1. Can the Civilians damage enemys with the rocks or do they just blur the vision.

2. Where are the Jets that the dev crew talked about?

3. Wheres the Apache isn't it supposed to be on Basrah?

4. exactly what kind of penalaty do the US/GB get if a player kills a civilian (i have noticed a longer spawn time for the killer)
geogob
Posts: 294
Joined: 2007-03-07 16:36

Post by geogob »

Calsoe wrote:Hello, i have played PR since 0.3 and i love the mod, but now i have some questions about 0.6 that i have not found in the patch note section:

1. Can the Civilians damage enemys with the rocks or do they just blur the vision.

2. Where are the Jets that the dev crew talked about?

3. Wheres the Apache isn't it supposed to be on Basrah?

4. exactly what kind of penalaty do the US/GB get if a player kills a civilian (i have noticed a longer spawn time for the killer)
Not sure about all those points, but I hear that the search function was implemented in vBulletin since version 1 or so.

Seriously just search for the keywords I highlighted and you should have your answers... theres no point in making this thread as all the answers to all of these question have been discussed in (too many) other threads.
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

I'll be nice to him, Yes Civilians can kill Soldiers, however it takes alot of rocks, or for the solider to be very low on health.

And about the Apache in Basrah well i got cut out in the final version,
however many believe it was a conspiracy theory to over throw the government,
and then to revile the alien cover up.

My official position on the Conspiracy is :? :

But please use the search function. It makes life more easier and you wont be mocked by vikingo and outlawz
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

The Apache had a spawn problem in Al Basrah which will be fixed in an upcoming patch.
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Calsoe wrote:4. exactly what kind of penalaty do the US/GB get if a player kills a civilian (i have noticed a longer spawn time for the killer)
The enemy team gains 10 tickets

After your next death you will respawn 60 seconds later per civilian shot (stacks up to 4 minutes additional delay)

You will not be able to request any limited kits for 12 minutes

Your score is reduced by 25 and the kill will not be listed on the scoreboard

Your team loses 3 intelligence points

The civilian player will respawn after only 10 seconds and his death will be ignored for all intents and purposes

That's from the manual by Spearhead
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wazza_ni
Posts: 105
Joined: 2007-03-29 21:29

Post by wazza_ni »

ReaperMAC wrote:The Apache had a spawn problem in Al Basrah which will be fixed in an upcoming patch.
Just curious, as I havent played much Basra since I downloaded .6, but do the Brits just have the Merlin and no other air asset?
You can turn your back on a person, but never turn your back on a drug, especially when its waving a razor sharp hunting knife in your eye.
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Yes.
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