use of the ak-47

General discussion of the Project Reality: BF2 modification.
ExOps_Mercenary
Posts: 126
Joined: 2007-07-09 18:40

use of the ak-47

Post by ExOps_Mercenary »

something i don't get is why people are using the ak-47 in the game like it's a rifle the thing was built to be a machine gun because it was made for the ww2 russian tank crew so it had to shoot fast not accurate because the enemy was trying to light the tank on fire place bombs or fire rockets or nades at it. so you had to get as many bullets as you can at them so you don't die.

also if the ak-47 is as accurate as the other infantry weapons in the game them the devs has to fix it along with the vehicles and other weapons.
Give me a rule or something and I'll find a way around it or tell you how to make it work
PlatinumA1
Posts: 381
Joined: 2007-06-25 07:31

Post by PlatinumA1 »

sorry i just read your post like 3 times and i didnt get it..
Expendable Grunt
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Post by Expendable Grunt »

No ExOps, the AK-47 was designed to be a USSR infantry weapon by a man named Kalasnakov (spelling...?). He was a tanker, yes, but a conscript. His weapon design was for a "cheap, easy to maintain weapon". Because it's so reliable it cuts down how long it takes to teach someone to repair it. It fields strips easy, and doesn't jam easy. This is because when you have a mass conscript army, you're bound to get stupid people. The weapon is short range and has little accuracy but that fits in very well with the old Soviet doctrine of human wave assaults and mass fire power.


EDIT: Funny thing is, the designer wishes he had invented the Lawn mower instead -- he doesn't see a dime from any one of those weapons.
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WNxKenwayy
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Post by WNxKenwayy »

And considering he basically raped the STG-44 design of the Nazi's who intended it as a shock troop assault weapon....yeah.....
Lampshade111
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Joined: 2007-06-08 19:37

Post by Lampshade111 »

Eh, the Russians would strongly disagree with you there Kenwayy. They insist it was not based off the STG44.
This is MADNESS!!!

Allow reduced spawn time servers now!
Remove "bonus" spawn time nonsense.
Longbow*
Posts: 496
Joined: 2007-03-10 03:00

Post by Longbow* »

something i don't get is why people are using the ak-47 in the game like it's a rifle the thing was built to be a machine gun because it was made for the ww2 russian tank crew so it had to shoot fast not accurate because the enemy was trying to light the tank on fire place bombs or fire rockets or nades at it. so you had to get as many bullets as you can at them so you don't die.
also if the ak-47 is as accurate as the other infantry weapons in the game them the devs has to fix it along with the vehicles and other weapons.
1.AK-47 is not a PDW - they aren't issued for tank crews
2.AK-47 is not a machine gun - machine guns usually have belt-feed sistems
3.AK's sistem is based on WWII experience , and that experience was about lack of time to properly clean weapons or have to learn how to shoot\maintain it for months .
4.As the inventor says himself , he wanted to make cheap & reliable weapon that can replace rifles , carbines , SLR's , SMG's , etc. - small arms , in brief . Actually he succeed .
And considering he basically raped the STG-44 design of the Nazi's who intended it as a shock troop assault weapon....yeah.....
Not again...I see this **** all the time . If Stg.44 and AK-47 look pretty much the same doesnt mean that they are the same inside .
No ExOps, the AK-47 was designed to be a USSR infantry weapon by a man named Kalasnakov (spelling...?)
Michail Kalashnikov , 88 years old , still alive , still working on improvement of his AK's :)

by the way , the round for AK-47 was primary designed for heavy SMG's ( they never entered service as they had major problems with weight )
So don't expect a lot from a round developed for an SMG .
Last edited by Longbow* on 2007-08-07 02:18, edited 1 time in total.
Expendable Grunt
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Post by Expendable Grunt »

Well the SKS is a nice rifle and fires the same round but yeah, the x39 was for smaller weapons (god I can't imagine firing a 7.62x39 SMG...f*cking ow...)

Hell, if I had to be dropped on some alien world with an earth like biosphere, My two weapons of choice would be a knife and an AK-47, no exceptions, period.
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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

hey, once you get that cleaning kit...the m16 isnt that bad. lol

but i'd disagree with you.
there are more modern rifles that are more accurate, with less recoil, easier to maintain (yes, i said that), don't break as often (again...the iraqi army is now getting all their ak's replaced)

mikhael kalashnikov's son recently developed a new design which was simpler, more accurate, and easier to use and maintain than his father's rifle.
there's the whole line of HK weapons-the best in the world if you ask me.
the m14/m1 garand, always a trusty rifle.
Modular weapons systems
G11 or the like- caseless ammo (lighter, faster firing, more accurate, no spent brass casings trail to follow, etc.)
blah bady blah

oh and yes, this thread deserves to be locked.
Ikarti
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Joined: 2007-07-18 03:09

Post by Ikarti »

i don't even aim with it on Mestia. Not worth it.
OiSkout
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Post by OiSkout »

Ikarti wrote:i don't even aim with it on Mestia. Not worth it.
I like to full-auto into the air when I'm an insurgent.

Devs need to add the ability to free look so I can point my gun in the air and look forward while shooting.
milobr
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Joined: 2007-06-10 23:06

Post by milobr »

And the "Go Go Go" sound should be replaced for "Allahu Akbar"
Expendable Grunt
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Post by Expendable Grunt »

Ikarti wrote:i don't even aim with it on Mestia. Not worth it.
Fail.
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ayjazz
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Joined: 2006-12-23 20:10

Post by ayjazz »

I really don't like the AK, too inaccurate. Give me the British AR anyday.
Yea...
Nimble
Posts: 514
Joined: 2007-03-02 11:58

Post by Nimble »

Inaccurate? What the hell are you guys talking about ... that thing is a bloody sniper rifle ingame. I can recall on several occasions just sitting on a ridge on helmand and picking off british troops at the very edge of view distance.
Expendable Grunt
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Post by Expendable Grunt »

I sometimes drop the M16 for AK's on Desert Storm.

Devs, I recall someone saying that the Insurgent accuracy was nurfed compared to the GB/US/PLA/MEC team's accuracy -- is this a factor of the team, or the weapon? And is the Militia accuracy nurfed any?
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Nimble
Posts: 514
Joined: 2007-03-02 11:58

Post by Nimble »

I usually drop my weapon for an AK if I find one. Especially if it's a map with any amount of CQB. Even at range, that thing is lethal on single shot mode. Always ask/inform your squad and squad leader before taking a weapon from the opposing team to avoid confusion though.
Lampshade111
Posts: 401
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Post by Lampshade111 »

All I know is that 0.6 seems to have nerfed the damage of the M16 so it is not much better than the one in vanilla BF2. What gives?
This is MADNESS!!!

Allow reduced spawn time servers now!
Remove "bonus" spawn time nonsense.
Outlawz7
Retired PR Developer
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Post by Outlawz7 »

More complaining per post than ever..... :roll:
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Expendable Grunt
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Post by Expendable Grunt »

Lampshade111 wrote:All I know is that 0.6 seems to have nerfed the damage of the M16 so it is not much better than the one in vanilla BF2. What gives?
All the basic classes except SF has body armour now.

Request a kit and you keep your body armour status.
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