[Q]Prone Delay.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
HumpthyDumpthy
Posts: 28
Joined: 2007-04-03 11:02

Post by HumpthyDumpthy »

[R-DEV]KingofCamelot wrote:All I can say is that I'm experimenting with something right now which has a nice side-effect of making dolphin diving useless. :D

Look for it in v0.7.... ;)
Let me guess.... They will blow up, just like in Lemmings :-P
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

What?? Lemmings can prone dive??? HAXORzz!!11!ELEVEN!!!!!11
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M4nicMin3r
Posts: 503
Joined: 2007-01-22 11:53

Post by M4nicMin3r »

Several species of small furry animals FTW! maybe a new faction? LOL!.., i mean we already have squirrels with sniper rifles!


On topic..., damn i hope the experiment for removing insta-prone accuracy works!
Ingame name frazzb0b : All round good guy and minge-itsu master.
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Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
workingrobbie
Posts: 188
Joined: 2007-02-22 23:45

Post by workingrobbie »

[R-DEV]KingofCamelot wrote:All I can say is that I'm experimenting with something right now which has a nice side-effect of making dolphin diving useless. :D

Look for it in v0.7.... ;)
Include something that allows me to reach through the interweb and stab people for bunny hopping too and I'll truely be happy.
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El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
Sgt.NightFire
Posts: 16
Joined: 2007-09-03 17:11

Post by Sgt.NightFire »

i just came out of a match where i was getting dolfin dived constantly,i finally had a heavy AT kit to take out a tank raping our base and suddenly some moron runs around the corner dives and shoots me straight in the guts,i was already dead on the ground befor he landed! :-x
NaZar3TH
Posts: 33
Joined: 2007-05-08 06:12

Post by NaZar3TH »

i think KoC is refering to is having the bullets being emitted from the gun barrel itself instead of the center of the screen. Then when you go prone your gun will go to the side due to the animation and the bullets will shoot off in random directions instead of being accurate.

this also gives the possibility for weapon sway thru animation.

am i correct?
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Fast N Low, Ready to Go
Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

workingrobbie wrote:Include something that allows me to reach through the interweb and stab people for bunny hopping too and I'll truely be happy.
Already suggested, please use the Search Function
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"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
tehnubbucket
Posts: 23
Joined: 2007-09-02 19:17

Post by tehnubbucket »

Yay! My topic got infamous!

Anyway, I think that in Pr.07 dolphin diving and proning should have delays (like real life). It gives you a chane to actually hit the target.
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=Dralel=
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

I love bunny hoppers, they make nice targets ;)
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