WTF? that link is of a topic posted over a year ago, (and yes before i was a dev for this mod) and I was not the one to bump it, and then you post a link to the excat same topic? whats your IQ?77SiCaRiO77 wrote:please RHINO , do a F*king search the next time .
http://realitymod.com/forum/showthread.php?t=4401
LCAC and other Hover Crafts
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Rhino
- Retired PR Developer
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77SiCaRiO77
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KingLorre
- Posts: 1893
- Joined: 2006-10-21 14:01
Okay this is a nice idea but i have some issues.
1. if you stand on deck. you die. its as easy as that so. make a passenger room inside the LCAC caus i dont believe the navy makes them stand on the deck during the ride. first they would get all wet. and if they wanted the soldiers wet the would make em swim. and ofcourse you would fly off and get sucked into the turbine! ( not really but you get the point) Fix vehicles on the deck. make it a half spawn point. you can isue kits on the LCAC but not spawn.
2. lets scetch a little scenario here. your in the LCAC and your aprocing the shorres. the captain opens the the "Door" and you jump out. well that was the plann ofcourse. now invision yourself Vanila gulf of oman. instead of the captain letting you out. i feries over the sand pass the village to the airfield and he wil drop you off there. MEC would go WTH!!! and it will ruin gameplay. a mega LCAC going over the entire map instead of delivering you at the beach. im sure this will happen! and it will be a mega blow for the gameplay since LCAC's only deliver troops at the beaches. the might go on the beach but not into hostile teritory. so i request the LCU to be put in first!
the LCU is bigger then the RIB boats we have right now and carriers more manpower! and it could feature vehicles on it.
1. if you stand on deck. you die. its as easy as that so. make a passenger room inside the LCAC caus i dont believe the navy makes them stand on the deck during the ride. first they would get all wet. and if they wanted the soldiers wet the would make em swim. and ofcourse you would fly off and get sucked into the turbine! ( not really but you get the point) Fix vehicles on the deck. make it a half spawn point. you can isue kits on the LCAC but not spawn.
2. lets scetch a little scenario here. your in the LCAC and your aprocing the shorres. the captain opens the the "Door" and you jump out. well that was the plann ofcourse. now invision yourself Vanila gulf of oman. instead of the captain letting you out. i feries over the sand pass the village to the airfield and he wil drop you off there. MEC would go WTH!!! and it will ruin gameplay. a mega LCAC going over the entire map instead of delivering you at the beach. im sure this will happen! and it will be a mega blow for the gameplay since LCAC's only deliver troops at the beaches. the might go on the beach but not into hostile teritory. so i request the LCU to be put in first!
the LCU is bigger then the RIB boats we have right now and carriers more manpower! and it could feature vehicles on it.
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Cpt Pain
- Posts: 7
- Joined: 2007-04-21 11:35
As a reply to your first point, the merlin chopper has the ablity to 'freestand' on the deck without being killed, because of the rear ramp.KingLorre wrote:Okay this is a nice idea but i have some issues.
1. if you stand on deck. you die. its as easy as that so. make a passenger room inside the LCAC caus i dont believe the navy makes them stand on the deck during the ride. first they would get all wet. and if they wanted the soldiers wet the would make em swim. and ofcourse you would fly off and get sucked into the turbine! ( not really but you get the point) Fix vehicles on the deck. make it a half spawn point. you can isue kits on the LCAC but not spawn.
2. lets scetch a little scenario here. your in the LCAC and your aprocing the shorres. the captain opens the the "Door" and you jump out. well that was the plann ofcourse. now invision yourself Vanila gulf of oman. instead of the captain letting you out. i feries over the sand pass the village to the airfield and he wil drop you off there. MEC would go WTH!!! and it will ruin gameplay. a mega LCAC going over the entire map instead of delivering you at the beach. im sure this will happen! and it will be a mega blow for the gameplay since LCAC's only deliver troops at the beaches. the might go on the beach but not into hostile teritory. so i request the LCU to be put in first!
the LCU is bigger then the RIB boats we have right now and carriers more manpower! and it could feature vehicles on it.
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DavidP
- Posts: 951
- Joined: 2007-03-23 04:20
Rhino before you lock this i would like to say a few things.
The Code for not having objects fall out of moving vehicles is in 2142 and since Bf2 and 2142 are built on the same engine would it be possible to "Borrow" the code for this mod?
And 2 if that does not work would it be possible to "take a peek and see what could be done to emulate it in bf2"
The Code for not having objects fall out of moving vehicles is in 2142 and since Bf2 and 2142 are built on the same engine would it be possible to "Borrow" the code for this mod?
And 2 if that does not work would it be possible to "take a peek and see what could be done to emulate it in bf2"
173555082
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Rhino
- Retired PR Developer
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we can not mod the engine.DavidP wrote:Rhino before you lock this i would like to say a few things.
The Code for not having objects fall out of moving vehicles is in 2142 and since Bf2 and 2142 are built on the same engine would it be possible to "Borrow" the code for this mod?
And 2 if that does not work would it be possible to "take a peek and see what could be done to emulate it in bf2"
god this topic is old....
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Trigz07
- Posts: 659
- Joined: 2007-06-29 10:16
Open maybe? We need to complain to Ea. With thousands our emails blocking their homepage. Then they shall send emails back with there website blocked.... 300? Simple terms send thousands of emails to EA we want a patch that adds more players per vehicle, and walking on vehicles, and vehicles on vehicles... Hover craft.
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Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
You could do the vehicle carry thing, it will just have to go dam slow to stop any knocking about causing damage. Considering PR is a slower pace mod, it could still be a very significant to have 3 tanks land on the beach somewhere.
It'd help balance out loads of assault maps.
It could be slow but very well armed to compensate for that vunerability
It'd help balance out loads of assault maps.
It could be slow but very well armed to compensate for that vunerability
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
please code it for us then if you are soo sure.Sabre_tooth_tigger wrote:You could do the vehicle carry thing, it will just have to go dam slow to stop any knocking about causing damage. Considering PR is a slower pace mod, it could still be a very significant to have 3 tanks land on the beach somewhere.
It'd help balance out loads of assault maps.
It could be slow but very well armed to compensate for that vunerability
there is really only 1 way you could do something like this if you wanted but it wouldn't be a perfect solution and i aint also going to post it here.
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BlakeJr
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