One potential solution of the Titan lag in 2142 was to teleport players who 'entered' the Titan (thus losing contact with the rest of the map, you can see where it happens when lighting changes) into an area off-map that consisted merely of the internals and was a static.
Now, that IS 2142 and PR deals with the BF2 engine I know, but (this is the main prerequisite) is there a way in the BF2 to have the server teleport someone from point A to point B? If so any vehicle could, as long as the occupants couldn't see outside, carry vehicles and infantry without problem; as soon as they pass a point where they can no longer see 'outside' they are no longer on the object and are instead on a safe static.
Just a random little thought I had while browsing the locked LCAC thread. If possible it could lead to other interesting developments, if not then it's not








