[Weapon] First gun [WIP]

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Trigz07
Posts: 659
Joined: 2007-06-29 10:16

[Weapon] First gun [WIP]

Post by Trigz07 »

Well I made my first gun WIP

Image[/IMG]




also can any one help me? I need help with remodelling the stock the back the regular ironsights, the ammo clip, and the trigger bar. Any one you wanna take a crack at it? I'm gonna try this next http://www.militaryfactory.com/smallarm ... rms_id=200
OkitaMakoto
Retired PR Developer
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Joined: 2006-05-25 20:57

Post by OkitaMakoto »

*edit*
NM, showing up now, must be my firefox being lame. :) Looks cool! Keep it up!
Trigz07
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Joined: 2007-06-29 10:16

Post by Trigz07 »

I edited it added the front pyramid ironsight. Also the sides.
Tumppu4321
Posts: 100
Joined: 2007-06-17 11:12

Post by Tumppu4321 »

That's pretty nice for a first gun, I especially like the scope.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

I need help. Can any one help me make the grips and the trigger thing, and the stock. Those are the 2 parts I'm stuck on.
Cheeseman
Retired PR Developer
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Joined: 2006-11-12 06:23

Post by Cheeseman »

tesher07 wrote:I need help. Can any one help me make the grips and the trigger thing, and the stock. Those are the 2 parts I'm stuck on.
What gun are you trying to model?
And why XM-8 for your next selection?
That rifle was canceled ages ago.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

O the gun I'm making is fake. I just made it from scratch no ref really.
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

Take this from a fellow beginner.
Learn how to set up a reference picture, learn how to work with editable polys. that will most likely improve the models overall quality, and boost your creativity. I have posted on how to achive this before..

but keep it up, I know what it takes to get to the state you are on now. just getting used to a new program and how to go about modelling - which can be so damn frustrating in the beginning. Many people dont even have the patience and drive to power through that vital state.
so good job and keep it up.
Image
"Without geometry, life is pointless"
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

It is hard. The hardest part is getting the shape, making sure both sides are the same, and making the curves. Can any of u tell me how to make the curves? Example would be an m16 clip or the curve on a vehicle.
Desertfox
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Joined: 2006-08-15 06:41

Post by Desertfox »

tesher07 wrote:It is hard. The hardest part is getting the shape, making sure both sides are the same, and making the curves. Can any of u tell me how to make the curves? Example would be an m16 clip or the curve on a vehicle.
model half of the gun and then use the symmetry modifier.
Image
Z-trooper
Retired PR Developer
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Joined: 2007-05-08 14:18

Post by Z-trooper »

[R-CON]Desertfox wrote:model half of the gun and then use the symmetry modifier.
hmm maybe I should try that, untill now I've just cloned one part and mirror'ed it.
Image
"Without geometry, life is pointless"
Lachtan
Posts: 88
Joined: 2007-03-01 06:08

Post by Lachtan »

Hmmm it is very strange model, way toooooo high poly,it should have something around 180 not 900.Remeber smoothing, you don't need do barel or stuff like that 54 sized, 10 or 12 is enough!Also try to start with basic plane modeling,some easy rifles etc.
Try good ol' m1a1 1927 Tommy gun.It is easy model and you will sure learn some bacis to plane modeling!
Wish you the best luck...
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

I still need help real bad getting things to curve. Image[/IMG] WIP
Jay
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Joined: 2006-07-03 19:39

Post by Jay »

Try a bend modifier?
Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

I tried it. And lachtan can you get me on a tutorial. I can't find one on using a refence picture.
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