Should they bring back Steel Thunder?

General discussion of the Project Reality: BF2 modification.

Steel Thunder for .7?

Bring back Steel Thunder as it was.
48
52%
Bring back Steel Thunder without tanks.
17
18%
Bring back Steel Thunder without tanks or APC's.
5
5%
Do not bring back Steel Thunder.
23
25%
 
Total votes: 93

Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Should they bring back Steel Thunder?

Post by Expendable Grunt »

Changing view distances is understood on all options.

Should we:

Bring back Steel Thunder as it was
Bring back Steel Thunder but remove tanks
Bring back Steel Thunder but remove tanks and APC's (humvee's / nanjing's only)
Do not bring back Steel Thunder.


I liked Steel Thunder a lot. The map was large for the time and really had some nice atmosphere to it. I would like to see it come back, but I'd like to see what the community thinks.

I'd like to see it come back but without the tanks or APC's -- they can zoom now and that would criple gameplay.

I should have added an option for choppers -- I think they should stay though.
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Outlawz7
Retired PR Developer
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Post by Outlawz7 »

New version, plz

Never played it in 0.5, but map seemed kinda dull and level, if we get a forest tank map, it should have a more detailed and better designed terrain, like 7 gates and Mestia
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Ragni<RangersPL>
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Post by Ragni<RangersPL> »

I would like to see in PR 0.7 all the maps from PR 0.5 that are missing in PR 0.6. Especialy Inishail Forest, Mao Valley, Muttrah City and Operation Steel Thunder.
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Thunder
Posts: 2061
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Post by Thunder »

should the question be should PR bring back steel thunder?

when i read the "We" i thought it was a official poll and i jumped for joy
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Outlawz7
Retired PR Developer
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Post by Outlawz7 »

Ragni<RangersPL> wrote: Muttrah City .
For the last time, there's a new version of Muttrah coming in 0.7!!!11
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Rhino
Retired PR Developer
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Post by Rhino »

there is loads of brand new maps comming out for .7, we dont have room to bring back old ones. if u like, audit it yourself using my tut (it aint that hard) and put it in a community map pack for ppl to download if they want it.
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LtSoucy
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Joined: 2007-03-23 20:04

Post by LtSoucy »

yay guys i said yes but i know the mappers are working on alot of brand new mpas for 0.7! Lets give these guys a chance to take there time with 0.7 and get it the best anyone can ever think of. they made great mods and everything but some maps would not fit. think of Steel Thunder, the tanks could see all the way or close to all the way across the map. Inf would have no chance.
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M4nicMin3r
Posts: 503
Joined: 2007-01-22 11:53

Post by M4nicMin3r »

Whilst Steel Thunder was an excellent map, i have no doubts there will be better ones in the pipeline.

Wasn't there going to be a large tank forest map with the challenger in it? screenies on rhino's site?

BTW a community map pack would be sweet, although i cant help thinking if it wasn't officially PR endorsed it would split up the community with diff servs running diff maps. It would have to be at least announced in the server description.
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LtSoucy
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Post by LtSoucy »

^ u can get the maps from "Community Modding"
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jerkzilla
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Joined: 2007-03-07 12:04

Post by jerkzilla »

Expendable Grunt wrote:Bring back Steel Thunder but remove tanks
Bring back Steel Thunder but remove tanks and APC's (humvee's / nanjing's only)
You know it was called Steel Thunder for a reason.
I liked that map, and I wouldn't mind seeing it back. The tank zoom isn't that much of an issue due in part to the forest itself. It shortens view distance and can hide well H-AT guys. And from what I remember, it also had attack choppers.
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BetterDeadThanRed
Posts: 1728
Joined: 2007-02-12 02:30

Post by BetterDeadThanRed »

It was one of my favorite maps, I'd love to see it come back.
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AnRK
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Joined: 2007-03-27 14:17

Post by AnRK »

The options are kinda restrictive but anyway. I reckon that it was a good map just the fog and the low light made it a ***** to play, if this could be changed I'd probably really enjoy it. A few less pieces of armour would be good though.

How come there isn't room for it anyway? If the mods like 1.6-8 gig or whatever it is is 80meg gonna make much difference? Dunno how another map might effect the size of the mod in other ways though.
Sabre_tooth_tigger
Posts: 1922
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Post by Sabre_tooth_tigger »

BetterDeadThanRed wrote:It was one of my favorite maps, I'd love to see it come back.


Same but I cant vote for any of those options. It needs expanding, you cant have tanks on a map that small anymore and it isnt an infantary map so it would be a desecration to even try that.

I'd like to see it quadrupled in size with each of the four corner flags sent much further away from each other. Plus it would need something else to make it a good map but Im no chef..
-=TB=-Schrotti
Posts: 324
Joined: 2006-09-03 15:31

Post by -=TB=-Schrotti »

[R-DEV]Rhino wrote:there is loads of brand new maps comming out for .7, we dont have room to bring back old ones. if u like, audit it yourself using my tut (it aint that hard) and put it in a community map pack for ppl to download if they want it.
Why not a litle more load 300 MB are not the problem ;)

Or a Map pack: CP Abadan, Kakant 1 and 2, Zhanijang Sec., Sharqi
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SethLive!
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Post by SethLive! »

three words: battle for quinling :p
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Rhino
Retired PR Developer
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Post by Rhino »

SethLive! wrote:three words: battle for quinling :p
ehhh its really 4 words, as its "The Battle for Qinling" and qinling is spelt, qinling, not quinling, its chinese :p
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Ironcomatose
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Post by Ironcomatose »

I loved that map!!! Bring it back for sure. They just need to fix the flags but im sure we already know that.

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SGT.JOKER
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Post by SGT.JOKER »

I also miss steel thunder, that and mao valley the most
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Eddiereyes909
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Post by Eddiereyes909 »

OPERATION COMPTON FTW!!!
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Tweaky
Posts: 107
Joined: 2007-07-07 19:02

Post by Tweaky »

I love Steel Thunder as it was. I completely forgot about the map though... I thought it was still included in PR, but kind of shocked to hear it was removed :( . Maybe if they do add it back, and take off the armor, adding 2 more CP's would definitely make it better for infantry.

I always like a map that fights across a river with some bridges... much like Qwai.
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