Bring back the doctor, change the war vet? (v2.0)
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
Bring back the doctor, change the war vet? (v2.0)
Right, I couldn't find my original thread so here we go!
DOCTOR
The Doctor in .5 was a bit unbelievable because how often does a doctor pick up a weapon and fight? Well, I think you should have some sort of "medic" kit still. It's not a doctor at all, but a regular insurgent that knows how to patch wounds better then your average Joe. To emulate this, he has 12ish field dressings. However, to prevent nubs from soloing with the (obviously useful) kit, reduce it's weapon loadout. Give him a Pistol(2+1) / Knife , or ONLY an AK(2+1) / Knife. No frags, no binocs, nothing fancy. With the acc nurf, it's not really a "solo worthy" kit.
War Veteran
Drop this as a spawnable kit. Make it a squad-leaders kit with no accuracy nurfs (i.e. as accurate as the AK should be within the game). Maybe give him another common weapon from the middle east (kept his standard issue after he left the military, got it off the black market, etc), though the AK is good too. He should gain binoculars in the process. What of the current squad leader kit? Well, make the War Vet require 4 people in the squad to get, and take this current grenade launcher kit and make it a pickup kit along with the PKM and others. Give it a couple grenades (4ish), replace the 101 with the AK47/UGL and it should be fine.
DOCTOR
The Doctor in .5 was a bit unbelievable because how often does a doctor pick up a weapon and fight? Well, I think you should have some sort of "medic" kit still. It's not a doctor at all, but a regular insurgent that knows how to patch wounds better then your average Joe. To emulate this, he has 12ish field dressings. However, to prevent nubs from soloing with the (obviously useful) kit, reduce it's weapon loadout. Give him a Pistol(2+1) / Knife , or ONLY an AK(2+1) / Knife. No frags, no binocs, nothing fancy. With the acc nurf, it's not really a "solo worthy" kit.
War Veteran
Drop this as a spawnable kit. Make it a squad-leaders kit with no accuracy nurfs (i.e. as accurate as the AK should be within the game). Maybe give him another common weapon from the middle east (kept his standard issue after he left the military, got it off the black market, etc), though the AK is good too. He should gain binoculars in the process. What of the current squad leader kit? Well, make the War Vet require 4 people in the squad to get, and take this current grenade launcher kit and make it a pickup kit along with the PKM and others. Give it a couple grenades (4ish), replace the 101 with the AK47/UGL and it should be fine.

Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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.:iGi:. Eggenberg4Ever
- Posts: 1025
- Joined: 2006-09-13 16:49
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Doctor would be better with some sort of sub or a **** rifle I reckon though and a really weak med kit with less bandages then the civvys. Although I don't think the civvys should have so many anyway.
On the subject of insurgents there no way of making the Squad leader kit easier to obtain? It's a pain in the arse on most maps because you have to come way form back at main base (especially the map where it's at that mosque), I don't even know where to get it on Basrah.
On the subject of insurgents there no way of making the Squad leader kit easier to obtain? It's a pain in the arse on most maps because you have to come way form back at main base (especially the map where it's at that mosque), I don't even know where to get it on Basrah.
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dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
How about instead of your two suggestions, you use what you already have in-game:
DOCTOR: civilian has 12 field dressings...
WAR VETERAN: the insurgent Officer kit can be requested at spawn cars, main base and weapons caches for squads with at least 4 players. It has an AK (don't remember the number) with a UGL, binocs, etc.
DOCTOR: civilian has 12 field dressings...
WAR VETERAN: the insurgent Officer kit can be requested at spawn cars, main base and weapons caches for squads with at least 4 players. It has an AK (don't remember the number) with a UGL, binocs, etc.
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
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SethLive!
- Posts: 1582
- Joined: 2007-02-10 22:46
100% yes!Expendable Grunt wrote:Right, I couldn't find my original thread so here we go!
DOCTOR
The Doctor in .5 was a bit unbelievable because how often does a doctor pick up a weapon and fight? Well, I think you should have some sort of "medic" kit still. It's not a doctor at all, but a regular insurgent that knows how to patch wounds better then your average Joe. To emulate this, he has 12ish field dressings. However, to prevent nubs from soloing with the (obviously useful) kit, reduce it's weapon loadout. Give him a Pistol(2+1) / Knife , or ONLY an AK(2+1) / Knife. No frags, no binocs, nothing fancy. With the acc nurf, it's not really a "solo worthy" kit.
War Veteran
Drop this as a spawnable kit. Make it a squad-leaders kit with no accuracy nurfs (i.e. as accurate as the AK should be within the game). Maybe give him another common weapon from the middle east (kept his standard issue after he left the military, got it off the black market, etc), though the AK is good too. He should gain binoculars in the process. What of the current squad leader kit? Well, make the War Vet require 4 people in the squad to get, and take this current grenade launcher kit and make it a pickup kit along with the PKM and others. Give it a couple grenades (4ish), replace the 101 with the AK47/UGL and it should be fine.
just give the doctor 1+1 mags so he really can't lone wolf
i really cant stress how good this suggestion is... it would finally get rid of the surplus of war vets and provide the insurgents with a more believable kit layout.
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
Yeah, squad leaders don't bother requesting the officer kit because:Jonny wrote:You beat me to it!
And its an AK101 I think. I would prefer some sort of (rudimentary) sight on it too, nothing fancy, just a cheap aimpoint. It is a very valuble kit and its very rare to find it being used, so I think that justifies it. That and the fact it is **** compared to a '47 because of the smaller round. With the amount of sights around I am sure some of the INS would have picked one up and put it on their own gun, too.
A. They don't know where to request it
B. They don't want to give up 14 intelligence points when they get killed/arrested
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O RLY?
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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hx.bjoffe
- Posts: 1062
- Joined: 2007-02-26 15:05
Get it off the spawncars. But do it fast, before everyone jihads them.AnRK wrote: On the subject of insurgents there no way of making the Squad leader kit easier to obtain? It's a pain in the arse on most maps because you have to come way form back at main base (especially the map where it's at that mosque), I don't even know where to get it on Basrah.
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Longbow*
- Posts: 496
- Joined: 2007-03-10 03:00
I still think that insurgents and militia must have full 7-kit selection bar...c'mon , they aren't conventional army.
they need :
* more kits - western mercenaryes with very good equipement ( maybe even better then conventional army's kits ) as a pickups , etc. Pakistani mercenaryes , etc.
* more variety of weapons - all those SKS's , FAL's , G3's , M16A1 ( aswell as chinese unlicenced copyes ) , RPK's , H&K-33 etc. Atm insurgents look really poor , speaking of variety ;
* WWII stuff , mainly GB's & Germany's ;
* civilian paramedic - defibs , field dressings , medkit
GB\USMC teams shouldn't win only because they have better equipment . Win should be based on vehicle usage & teamwork .
they need :
* more kits - western mercenaryes with very good equipement ( maybe even better then conventional army's kits ) as a pickups , etc. Pakistani mercenaryes , etc.
* more variety of weapons - all those SKS's , FAL's , G3's , M16A1 ( aswell as chinese unlicenced copyes ) , RPK's , H&K-33 etc. Atm insurgents look really poor , speaking of variety ;
* WWII stuff , mainly GB's & Germany's ;
* civilian paramedic - defibs , field dressings , medkit
GB\USMC teams shouldn't win only because they have better equipment . Win should be based on vehicle usage & teamwork .
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hx.bjoffe
- Posts: 1062
- Joined: 2007-02-26 15:05
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13


RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 


