[Help!] bleeding out in certain areas of mod map.

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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

i would say a bad ground material asigned to the area on the banks...ie a death type material or something like that..

did the mapper use a terrain generating program? it might have assigned materials...the mapper should know how to change them to something else in the editor...

if you can consistently pin it down to a ground texture type...ie only on the mud it happens then thats likely the problem
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

by any chance did he drop the water level at all thereby exposing the bank areas that we previously underwater?

this would be a big sign to me...the water/terrain is still having some kind of death effect like it does on vehicles perhaps?
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

bahlye wrote:ooooohhhhhhhhhhhh..
that could be it....
(lol just "spoke with" him,any mappers for hire out there,hes willing to pay for some mapping help,in particular light maps).


cash.
nvm because I <3 Irontaxi.

EDIT: Just looked at your website, some nice stuff.
EDIT2: I can't seem to find the download link for the the beta :(
Last edited by Desertfox on 2007-09-30 20:36, edited 1 time in total.
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

bahlye wrote:ooooohhhhhhhhhhhh..
that could be it....
(lol just "spoke with" him,any mappers for hire out there,hes willing to pay for some mapping help,in particular light maps).


cash.,well maybe not (see below)
well he can feel free to maybe or maybe not email me and i may or may not be able to help or not help him
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

bahlye wrote:http://www.northernexposuremod.com

click on d/l latest release
(tis a special forces based mod so you gotta have sp installed...)
(this did not happen :o )

I clicked on the news release post which is why I missed it :P
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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Post by supahpingi »

Good Looking mod dude
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

try adding a combat zone round the edge of your map.
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