OK i would love to see this kit be made. Give teh spec ops and this spec op sniper both paracutes. Reallly becasue these can both be limited kits only 1 sniper is allowed per a team.
Spec Ops Sniper Loadout(USMC kit loadout)
Knife
Pistol
That marksmen rifle the USMC had in 0.4(surpessor)
Green Smoke
Flashbang
Field Dressing
It would make make it so the people who play spec ops can do more then use slams and stuff they that way can jump out of a helo land near a target and take a postion of covering it so normal troops can move in.
P.S.- i know everyone who played in 0.4 Loved taht Marksmen rifle.
I see too much potential for people pulling off crazy stuff with parachutes that would never happen in real life, regardless of the delay and everything.
Surely as Spec Ops are already seen as a "l33t" kit anyway, give someone a kit with a silenced sniper rifle and a parachute you may as well tell them to try and be superman. Most people will think "ZOMGROFLMAOL33THAX!!!111!! I got the Uber spec ops sniperzor kit!!11!!"
I can see your point, it would be an almost invaluable kit when utilised properly but unforunately 99% it would be used as a "superman" kit, the player will get killed and then you've got a 10 minute(for such a good kit they'd have to put a wait on before you could get it again) wait for it.
Probably the worst idea for gameplay i heard in quite some time.
Lets look at the two classic tard/lonewolf kits.
1. SF
2. Sniper
3. marksman (he cant get hold of a SR)
Now combining them?
Allot of players in PR are subject to the glamorised Hollywood enigmas that are 'E-133t SF', navy seals, SAS etc and hotshot sniper/marksmen.
It'd just be a glitzy little addition for those UBER players, that perhaps need a little encouragement in the other direction with a few more restrictions in that area and more focus on other areas, such as assisting rifleman and Company MGs.
There are a lot of 'S-UBER duper' silenced weapons in other mods, like PoE2 for example.
Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
very bad idea, no offense. but this is just a bad idea.
I didnt know any faction used specops snipers along side infantry during a real battle
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
We already have it in if you have'nt noticed. It's the Milita Scout he just does'nt have a scope nor explosives which was a wise choice in order to stop solo'ing. This would't work well for conventional armies because A. They use satellites for reconissaince. And B. Spec-ops sniper or "Recon" Would only encourage solo'ing, Because of having everything that he needs to be a one man army.
- 30 sec of engine start on the choppers (already used)
- 30 sec in air with parachute so you won't get injured on the landing (already used)
- Parachutes are given to any player that is at least 10 to 15 minutes on a chopper on the air, without leaving it or dying. (if that's possible.)
I think that would do the trick as it ain't that easy to keep the chopper in the air for that long on most of the maps (against a good team) and most people don't really want to wait that long either.