Less Recoil to the Left but More to the Right

Suggestions from our community members for PR:BF2. Read the stickies before posting.
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

I assume that the angle between looking as far up as possible and as far down as possible is 180 degrees. Try counting the amount of rounds it takes to get from bottom to top then work out the values.
WNxKenwayy
Posts: 1101
Joined: 2006-11-29 03:16

Post by WNxKenwayy »

Almost all firearms, when shot, recoil up and to the left. This is especially true for automatic weapons.
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

WNxKenwayy wrote:Almost all firearms, when shot, recoil up and to the left. This is especially true for automatic weapons.
Why to the left(unless of course you are shooting from your left shoulder)?
ZaZZo
Posts: 1494
Joined: 2007-02-03 18:37

Post by ZaZZo »

nedlands1 wrote:Why to the left(unless of course you are shooting from your left shoulder)?
Because of the way you hold it I think. You hold it (most people do) with your right hand on the handlenexttothetriggerthingymajicwhatever and the left hand on the fron grip.
So it will go up and left because of that.

So it looks basicaly like this (from right above) I think when you hold the gun: _\


I don't know if any of that made sense, Kenwayy can probably give a better explanation. :)
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Watch the end of the barrel: http://www.youtube.com/watch?v=a7ZQHmAcsPE. The firing position for a carbine isn't exactly the same as a fully fledged rifle but the effects should be similar.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Post by Chuc »

I can vouch for that, I'm a left handed shooter, and when ever I shoot I'm tensing my entire upper body including my arm on the foregrip, thus the action of recoil causes me to deflect to the left and raising the barrel up, back and left. If the barrel were to raise to the right, it means that I'm practically pulling the rifle towards my right, thereby tensing my hands and making for a shaky firing position (I tend to twitch when tensing my hands).
Image
Personal Folio - http://www.studioash.net
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Chuc wrote:I can vouch for that, I'm a left handed shooter, and when ever I shoot I'm tensing my entire upper body including my arm on the foregrip, thus the action of recoil causes me to deflect to the left and raising the barrel up, back and left. If the barrel were to raise to the right, it means that I'm practically pulling the rifle towards my right, thereby tensing my hands and making for a shaky firing position (I tend to twitch when tensing my hands).
Exactly. And if you are in a comfortable firing position does the barrel tend to return to its original position?
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Post by Chuc »

Yeah, because you're not moving your arms, just your entire frame in one movement.
Image
Personal Folio - http://www.studioash.net
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

DEV input? Aka a good bumping.
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Jonny wrote:OK, did that:

75 rounds unzoomed, 110 zoomed

unzoomed total units moved is 1.1 x 75 = 82.5
which gives 2.2 degrees per unit,

zoomed total gives 0.88 x 110 = 96.8
which gives 1.9 degrees per unit.

the avarage here is 2.05 degrees per unit, so each unit can be thought of as aproximately 2 degrees.
Awesome work. This means that recoil can be modeled very accurately. :)
arthuro12
Posts: 396
Joined: 2007-02-09 16:41

Post by arthuro12 »

nedlands1 wrote:Awesome work. This means that recoil can be modeled very accurately. :)
great idea dude! :D its super realistic !! :D :D :D :D :D <3 u for ever
ImageImage
Possibly the sexiest member alive.. I want to tickle your prostate :D
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

nedlands1 wrote:It is random. That is what the "CRD_UNIFORM" modifier is for. It stands for continuous random distribution_Uniform. This means that every value, within the designated range, has an equal an equal chance of happening.
Really? From what i've seen the weapon behaves exactly the same all the time.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Everything you want to know about the CRD arguments: http://mdt.planetbattlefield.gamespy.co ... g/CRD.shtm
Post Reply

Return to “PR:BF2 Suggestions”