LMAO, that deserves to be a classic linel3etrayed91 wrote:If your so obsessed with driving go and play kashan where you can drive for about half an hour to the other side of the map and then get blown up.
v0.5 or v0.6
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
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SethLive!
- Posts: 1582
- Joined: 2007-02-10 22:46
well, if you can get those things fixed i think .7 is going to sweet[R-DEV]fuzzhead wrote:I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq
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.:iGi:.NinjaJedi
- Posts: 435
- Joined: 2006-05-29 09:50
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RKKA-Frontovik
- Posts: 6
- Joined: 2007-10-13 13:35
[R-DEV]fuzzhead wrote:I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
!!!
1) Yes, and RP-system do not work as good as it was in 0.5. Remove apc and truck as spawnpoint and make RP-system as it was earlier.
2) Yes, ranges for all rifles and so on back to 0.5
3) Yes, and changes from 0.6 to 0.61 to tanks/apcs and crewmen (without not-mobile repairstation at base) gave this mod the rest, so please back to 0.5 or 0.6 or a good reparstation at base. And please let people hear....
4)Score ....
Yes otherwise, its great, you Devs have to make only little simple changes for gameplay which you had in mod before, version 0.650 would be good.
Last edited by RKKA-Frontovik on 2007-11-03 11:24, edited 1 time in total.



