Grenadiers
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gclark03
- Posts: 1591
- Joined: 2007-11-05 02:01
Grenadiers
Grenadiers really aren't lethal enough to be a limited class; at this point, there's little reason to choose a grenade launcher over a scoped rifle and some old-fashioned hand grenades, as the aiming reticule takes time and practice to use accurately.
That said, there should be an Assault spawn class with a rifle/grenade launcher (with perhaps 1/2 the grenade supply of the limited Grenadier kit, but a single White Phosphorus incendiary grenade), binoculars, a field dressing, and body armor.
I'm not sure about the launched phosphorus grenade, but everything else about the kit seems balanced enough to be available at spawn, as long as a more powerful limited Grenadier kit is still available.
That said, there should be an Assault spawn class with a rifle/grenade launcher (with perhaps 1/2 the grenade supply of the limited Grenadier kit, but a single White Phosphorus incendiary grenade), binoculars, a field dressing, and body armor.
I'm not sure about the launched phosphorus grenade, but everything else about the kit seems balanced enough to be available at spawn, as long as a more powerful limited Grenadier kit is still available.
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CDN-SMOKEJUMPER
- Posts: 168
- Joined: 2006-06-11 08:10
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mammikoura
- Posts: 1151
- Joined: 2006-09-19 04:26
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pasfreak
- Posts: 645
- Joined: 2007-07-13 01:50
soo...is MEC getting the G3 with the HK79?

or are you guys still gonna use the ak-101 or something.
what are you guys doing for MEC?

or are you guys still gonna use the ak-101 or something.
what are you guys doing for MEC?
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."
"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."
"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Obviously you haven't seen 0.5 gameplay, where people ran around with GL enabled and shot 203s at each other, because it was easier then shooting them with bullets.gclark03 wrote:Grenadiers really aren't lethal enough to be a limited class; at this point, there's little reason to choose a grenade launcher over a scoped rifle and some old-fashioned hand grenades, as the aiming reticule takes time and practice to use accurately.
Half the deaths, you'd had in 0.5, were from grenades or AT rockets.

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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
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zeidmaan
- Posts: 228
- Joined: 2007-02-11 18:05
Also this post can help you a lot.
https://www.realitymod.com/forum/showpo ... stcount=22
https://www.realitymod.com/forum/showpo ... stcount=22
proud member of *=LP=* 
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DavidP
- Posts: 951
- Joined: 2007-03-23 04:20
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Can you take out an enemy squad with 1-2 shots from your assault rifle? Nope..gclark03 wrote:Grenadiers really aren't lethal enough to be a limited class; at this point, there's little reason to choose a grenade launcher over a scoped rifle and some old-fashioned hand grenades, as the aiming reticule takes time and practice to use accurately.
That said, there should be an Assault spawn class with a rifle/grenade launcher (with perhaps 1/2 the grenade supply of the limited Grenadier kit, but a single White Phosphorus incendiary grenade), binoculars, a field dressing, and body armor.
I'm not sure about the launched phosphorus grenade, but everything else about the kit seems balanced enough to be available at spawn, as long as a more powerful limited Grenadier kit is still available.
Can you do it with the GL? Yup..
Oh and Outlawz, grenadier wasnt the default kit in 0.5. AT was
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Well, I played 0.5 and I sure as hell didn't see it on the request kit list.Waaah_Wah wrote: Oh and Outlawz, grenadier wasnt the default kit in 0.5. AT wasAtleast for insurgens
Light AT and Grenadier was a default, unlimited kit for every faction, meaning you could spawn with it, creating zergy AT/noob tube squads everywhere.
Maybe you only played .5 Al Basrah?

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L3adCannon
- Posts: 44
- Joined: 2005-06-03 11:31
GL should be limited, the thing rips squads appart and is one hell of a scare for advancing enemies. I use it constantly and I love it. Making it a default would make it too bloody powerful and easy to own with.
Just don`t fire it right after running and so. Take careful aim before fireing.
Now RPG imo should be a regular class for the insurgents. They were just so bloody awesome and making them pick-up sucked all the fun out of being an insurgent.
Just don`t fire it right after running and so. Take careful aim before fireing.
Now RPG imo should be a regular class for the insurgents. They were just so bloody awesome and making them pick-up sucked all the fun out of being an insurgent.




RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
