I've browsed over these fora and some others like bfeditor.org for tips and advice on making statics for BF2. I've a little 3DSM experience, and I plan to start off really basically just experimenting with basic box-shape stuff and then getting used to UVWs and texturing.
If anyone has advice, tips or links to stuff they found particularly helpful while starting out, I'd be much oblidged for the help.
Due to RL constraints I doubt I'll ever do anything more in-depth than a few buildings, and thus avoid nasty complicated things like wheels the like


RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
