Show your models thread...(IMAGE HEAVY)
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
he dont need any more experince to become a weapon modeler.halvor2 wrote:have you made that one? very nice indeed maybe you could join some of the community modes after some weeks of learning!![]()
After all, my 4th ever model was the Negev for the IDF. And it seems he already know how to keep the polygons down, which is a good thing when it comes to game modeling.
he just need to ask if he is stuck like I did. And ask for tips and such. We do have quite a few people modeling, which is not a bad thing. I've reached the point where I want to focus more on the game aspect of it and try to get a good understanding of the import and how it works so I can take some of those jobs in the future - it seems we need people like that, so why not me
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Aliens?Z-trooper wrote:sorry, I believe its a colonial marine drop ship![]()
I move for the moddeling, skining, animation and porting of an M41A Pulse Rifle for inclusion as a pick up kit in PR!
Anyway, very nice work all!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
haha, well I have an addictive mind I guess and now I'm kind of set on doing pretty much all marine vehicles from aliens[R-MOD]Bob_Marley wrote:Aliens?
I move for the moddeling, skining, animation and porting of an M41A Pulse Rifle for inclusion as a pick up kit in PR!
Anyway, very nice work all!![]()
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Surround
- Posts: 609
- Joined: 2006-12-10 23:49
It's a mutant with a normal map. I learned to use zbrush and to make normal maps in one day ( and night). We had to make a animation and I was in huge rush, so that´s why the texture is crappy. Texture was made in 30 min. For that time I think it looks pretty good.

And this is a house project what I´m making for €€

p.s Everything is done by me, except the furniture in the mutant pic. Textures, models and stuff

And this is a house project what I´m making for €€

p.s Everything is done by me, except the furniture in the mutant pic. Textures, models and stuff
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
VERY cool stuff I must say.Surround wrote:It's a mutant with a normal map. I learned to use zbrush and to make normal maps in one day ( and night). We had to make a animation and I was in huge rush, so that´s why the texture is crappy. Texture was made in 30 min. For that time I think it looks pretty good.
And this is a house project what I´m making for €€
p.s Everything is done by me, except the furniture in the mutant pic. Textures, models and stuff
I'm glad I made this thread, there have been some interesting stuff here
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
x2, i want to get moddeling asap, i might get No mentioning possible illegal ways of getting something or download Gmax
Last edited by Dunehunter on 2007-11-29 14:21, edited 1 time in total.


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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Lachtan
- Posts: 88
- Joined: 2007-03-01 06:08
http://www.youtube.com/watch?v=xoPKiGIrAMk
6102 tris, model completed.
6102 tris, model completed.
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Surround
- Posts: 609
- Joined: 2006-12-10 23:49
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
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Surround
- Posts: 609
- Joined: 2006-12-10 23:49
Heres the veery crappy animation what I made
I think I´m going to do something better later.
http://www.youtube.com/watch?v=irqlQqZPL5I[/youtube]
I want to underline that this animation part was made in one day
http://www.youtube.com/watch?v=irqlQqZPL5I[/youtube]
I want to underline that this animation part was made in one day
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Mongolian_dude
- Retired PR Developer
- Posts: 6088
- Joined: 2006-10-22 22:24
Lawl, I love it. Sarge's heroes!Surround wrote:Heres the veery crappy animation what I madeI think I´m going to do something better later.
http://www.youtube.com/watch?v=irqlQqZPL5I[/youtube]
I want to underline that this animation part was made in one day
...mongol...
Military lawyers engaged in fierce legal action.
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Something I've been working a little on:

Needs: cocking handle, new pistol grip, rear sight, vents in the bottom part of the handguard, safety selector, trigger, small changes around the cocking handle area, work on the buttplate, etc.

Needs: cocking handle, new pistol grip, rear sight, vents in the bottom part of the handguard, safety selector, trigger, small changes around the cocking handle area, work on the buttplate, etc.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29




