[Map] Wake Island remake

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DJJ-Terror
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Post by DJJ-Terror »

frankly i have no feedback from devs on what planes can i implement into this map so im currently stuck...

i guess patience is only option, aldo that silence is werry demoralising to the point im considering to give up...

:(
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
Rhino
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Post by Rhino »

The J-10 will be the only Chinese jet read in v0.7, you only have to look at the R-CON coding forums for that.....
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DJJ-Terror
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Post by DJJ-Terror »

yeah i know... i needed a bomber but i guess a fighter will do.

ill try to set one or two napalm bombs on it.
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
Rhino
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Post by Rhino »

[R-CON]DJJ-Terror wrote:ill try to set one or two napalm bombs on it.
wtf? napalm has not been allowed or used since vietnam....
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77SiCaRiO77
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Post by 77SiCaRiO77 »

neighterPLA or USA had signed to that tratado , napal bombs are still in the PLA arsenal
Falkun
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Post by Falkun »

Perhaps it could be a helicopter only map?

The extraordinary size of the map and the new 'improvements' to helicopters will truly make this map a helicopter pilot's dream come true. It'll take helicopters several minutes just to reach the mainland. This will allow for slow paced, tactical maneuvering in conjunction with ground forces which is difficult to accomplish with jets.

Would be a cool thing to do.
77SiCaRiO77
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Post by 77SiCaRiO77 »

we have a lack of jet maps , i think this will be fun as a jet orientated map , with almos no room for infantry (or only few , to take the insland where pherpars some AA defenses spawn)
G.Drew
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Post by G.Drew »

tbh i think helos only is a great idea, means hat u have a likely chance to make it across to the island without being blown up by a jets stalking the coast
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
DJJ-Terror
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Post by DJJ-Terror »

how about 32 version helos and 64 version planes?
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
dbzao
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Post by dbzao »

Sounds good.
Mora
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Post by Mora »

sounds very good!! i like the idea of helos only too.. now the helos can move freely around and not be bothered by 'are you trying to dust?'
$kelet0r
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Joined: 2006-11-15 20:04

Post by $kelet0r »

[R-CON]Falkun wrote:Perhaps it could be a helicopter only map?

The extraordinary size of the map and the new 'improvements' to helicopters will truly make this map a helicopter pilot's dream come true. It'll take helicopters several minutes just to reach the mainland. This will allow for slow paced, tactical maneuvering in conjunction with ground forces which is difficult to accomplish with jets.

Would be a cool thing to do.
All to the sound of Wagner's Ride of the Valkyries! China don't surf!
Farks
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Post by Farks »

[R-DEV]Rhino wrote:wtf? napalm has not been allowed or used since vietnam....
I think they've been used both in Desert Storm and during the start of the Iraqi war.
fludblud
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Post by fludblud »

Farks wrote:I think they've been used both in Desert Storm and during the start of the Iraqi war.
not napalm, white phosphorus.
M1126 Stryker
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Post by M1126 Stryker »

Fuel air explosives too.

Anyway the map looks great.

Now if only we could get some movable destroyers and carriers.
"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time."
Rhino
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Post by Rhino »

M1126 Stryker wrote:Now if only we could get some movable destroyers and carriers.
oh yes, so we can get some nub to ground it onto the island and then lag the server to hell like good old bf1942, yay!

its possible to do it, but the carrier would have to be such low detail its not worth it....
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Outlawz7
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Post by Outlawz7 »

How about a dingy with a mounted .50 cal in front ? :p
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$kelet0r
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Post by $kelet0r »

Outlawz wrote:How about a dingy with a mounted .50 cal in front ? :p
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skinned and ingame
Mora
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Post by Mora »

whats the status of this map?
Jedimushroom
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Post by Jedimushroom »

Awesome, that's the status.
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