One good thing i've realized about fh2's release for PR.
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
FH2 has just been released, a shitload of players want to have a look at it. New players that don't know how to play. Vanilla players doing their vanilla-things, PR players that seek realism, etc, etc.
Enough with the banter. PR is almost vanilla (regarding players) when a new release comes out. Thank all goodnessess PR has a steep learning curve, which cuts out the rotten parts of the playerbase and only "accepts" the people that are willing to learn or at least try to play the game right. Same goes for FH2, only a true core will remain.
Enough with the banter. PR is almost vanilla (regarding players) when a new release comes out. Thank all goodnessess PR has a steep learning curve, which cuts out the rotten parts of the playerbase and only "accepts" the people that are willing to learn or at least try to play the game right. Same goes for FH2, only a true core will remain.

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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
Ya damn, 6 Panzers left RUN! Thats all I was hearing. But we held the line. Guys thats teamwork following orders to the period. Give your squadmates infomation.Right on there Soucy.
HOLD THE LINE!
Aww sh1t Stuka!
ARTY EVERYONE DOWN
lol
Right AfterDune, There both the same but PR has alot more of needed gaming time to learn it.
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jwgarris
- Posts: 21
- Joined: 2007-12-20 20:14
I think the Devs should look into a few things from FH:
1. The Prone Bipod System. FH has this set up pretty decent I can already Imagine a M240 in PR using setup like this. Its not anything but a visual benefit, but you have its alot Sexier deploying your BIPOD (not to mention the realism of time before you fire after going prone eliminate the DIVIERS!!!!) on an M249/M240/PK/ect then just running around with it always down.
2. There Bandage system, I think PR's is a lil goofy to be honest it doesn't always seem to work. FH2's Bandage system seems to be alot cleaner (codewise).
.. there needs to be a list in suggestions titled "Things I really Learned from FH2..."
1. The Prone Bipod System. FH has this set up pretty decent I can already Imagine a M240 in PR using setup like this. Its not anything but a visual benefit, but you have its alot Sexier deploying your BIPOD (not to mention the realism of time before you fire after going prone eliminate the DIVIERS!!!!) on an M249/M240/PK/ect then just running around with it always down.
2. There Bandage system, I think PR's is a lil goofy to be honest it doesn't always seem to work. FH2's Bandage system seems to be alot cleaner (codewise).
.. there needs to be a list in suggestions titled "Things I really Learned from FH2..."
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Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
I don't see whats different around PR's bandage's from FH2's? You pull out the bandage and throw it down on the ground and heal yourselfjwgarris wrote:I think the Devs should look into a few things from FH:
1. The Prone Bipod System. FH has this set up pretty decent I can already Imagine a M240 in PR using setup like this. Its not anything but a visual benefit, but you have its alot Sexier deploying your BIPOD (not to mention the realism of time before you fire after going prone eliminate the DIVIERS!!!!) on an M249/M240/PK/ect then just running around with it always down.
2. There Bandage system, I think PR's is a lil goofy to be honest it doesn't always seem to work. FH2's Bandage system seems to be alot cleaner (codewise).
.. there needs to be a list in suggestions titled "Things I really Learned from FH2..."

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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
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Template
- Posts: 46
- Joined: 2006-07-10 20:06
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TexLax
- Posts: 541
- Joined: 2007-02-14 01:38
thats actually been addressed i think, could of been done a long time ago but they didn't for some reason or another.Template wrote:I was impressed by the blur effect of FH2 caused by bullets hitting near. It really made it hard to shoot accurate shots back at the machine gunner. PR has similar effect but the one in FH2 was more dominating.

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77SiCaRiO77
- Retired PR Developer
- Posts: 4982
- Joined: 2006-05-17 17:44
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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
You think its landed somewhere when it hasnt, your spinning around on top of them to get them to work[R-CON]Desertfox wrote:I don't see whats different around PR's bandage's from FH2's? You pull out the bandage and throw it down on the ground and heal yourself![]()

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Jantje|NL^
- Posts: 313
- Joined: 2007-12-11 19:23
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Jedimushroom
- Posts: 1130
- Joined: 2006-07-18 19:03
POE2 is like someone got a really good mod, ground it up into little, sharp shavings and then sandblasted them up my ***.

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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Lav69
- Posts: 14
- Joined: 2007-12-30 12:21
Nice attitude.DavidP wrote:All the noobs and smacktards are gone! All of them are in FH2 fighting over sniper kits and field dressings! Woot! I've been able to have my first decent game without a kid abusing the m82 on basrah, Or People asking me how to get svd on mestia!
Quick lets play while they're away!



