One good thing i've realized about fh2's release for PR.

General discussion of the Project Reality: BF2 modification.
LtSoucy
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Joined: 2007-03-23 20:04

Post by LtSoucy »

right its not made to be up to PR's level. And why is everyone yelling about it. In teh next several months the western front will be released with US armed forces and more. Just go have a good game and HOLD THE LINE! right viper?
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Viper5
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Post by Viper5 »

Right on there Soucy.

HOLD THE LINE!

Aww sh1t Stuka!

ARTY EVERYONE DOWN

lol
AfterDune
Retired PR Developer
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Post by AfterDune »

FH2 has just been released, a shitload of players want to have a look at it. New players that don't know how to play. Vanilla players doing their vanilla-things, PR players that seek realism, etc, etc.

Enough with the banter. PR is almost vanilla (regarding players) when a new release comes out. Thank all goodnessess PR has a steep learning curve, which cuts out the rotten parts of the playerbase and only "accepts" the people that are willing to learn or at least try to play the game right. Same goes for FH2, only a true core will remain.
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LtSoucy
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Post by LtSoucy »

Right on there Soucy.

HOLD THE LINE!

Aww sh1t Stuka!

ARTY EVERYONE DOWN

lol
Ya damn, 6 Panzers left RUN! Thats all I was hearing. But we held the line. Guys thats teamwork following orders to the period. Give your squadmates infomation.

Right AfterDune, There both the same but PR has alot more of needed gaming time to learn it.
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jwgarris
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Joined: 2007-12-20 20:14

Post by jwgarris »

I think the Devs should look into a few things from FH:

1. The Prone Bipod System. FH has this set up pretty decent I can already Imagine a M240 in PR using setup like this. Its not anything but a visual benefit, but you have its alot Sexier deploying your BIPOD (not to mention the realism of time before you fire after going prone eliminate the DIVIERS!!!!) on an M249/M240/PK/ect then just running around with it always down.

2. There Bandage system, I think PR's is a lil goofy to be honest it doesn't always seem to work. FH2's Bandage system seems to be alot cleaner (codewise).

.. there needs to be a list in suggestions titled "Things I really Learned from FH2..."
Desertfox
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Post by Desertfox »

jwgarris wrote:I think the Devs should look into a few things from FH:

1. The Prone Bipod System. FH has this set up pretty decent I can already Imagine a M240 in PR using setup like this. Its not anything but a visual benefit, but you have its alot Sexier deploying your BIPOD (not to mention the realism of time before you fire after going prone eliminate the DIVIERS!!!!) on an M249/M240/PK/ect then just running around with it always down.

2. There Bandage system, I think PR's is a lil goofy to be honest it doesn't always seem to work. FH2's Bandage system seems to be alot cleaner (codewise).

.. there needs to be a list in suggestions titled "Things I really Learned from FH2..."
I don't see whats different around PR's bandage's from FH2's? You pull out the bandage and throw it down on the ground and heal yourself :P
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Brummy
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Post by Brummy »

NOOOOO! Not the US Armed Forces :( I love FH2 because there are no US Forces :p

Just kiddin'

FH2 is fun and it has things PR can learn from.
Template
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Joined: 2006-07-10 20:06

Post by Template »

I was impressed by the blur effect of FH2 caused by bullets hitting near. It really made it hard to shoot accurate shots back at the machine gunner. PR has similar effect but the one in FH2 was more dominating.
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TexLax
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Post by TexLax »

Template wrote:I was impressed by the blur effect of FH2 caused by bullets hitting near. It really made it hard to shoot accurate shots back at the machine gunner. PR has similar effect but the one in FH2 was more dominating.
thats actually been addressed i think, could of been done a long time ago but they didn't for some reason or another.
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77SiCaRiO77
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Post by 77SiCaRiO77 »

TexLax wrote:thats actually been addressed i think, could of been done a long time ago but they didn't for some reason or another.
they said it was hardcode.

anyways , you can have those effects laying PR , just launch FH2 , and play untill it crash , then play PR and the effects will be there :P
Sadist_Cain
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Post by Sadist_Cain »

[R-CON]Desertfox wrote:I don't see whats different around PR's bandage's from FH2's? You pull out the bandage and throw it down on the ground and heal yourself :P
You think its landed somewhere when it hasnt, your spinning around on top of them to get them to work :P and dont forget when they fall through the floor tricking you into thinking youve used it and then you die...
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Jantje|NL^
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Post by Jantje|NL^ »

Since I played PR,.. I don't want something else..

FH2 gameplay sucks.. and It kills my bf2.
[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy :D

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true ;)
Oldirti
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Post by Oldirti »

I tried PoE2, and man... let's just say .7 couldn't come soon enough.
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Jedimushroom
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Post by Jedimushroom »

POE2 is like someone got a really good mod, ground it up into little, sharp shavings and then sandblasted them up my ***.
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DavidP
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Post by DavidP »

Jedimushroom wrote:POE2 is like someone got a really good mod, ground it up into little, sharp shavings and then sandblasted them up my ***.
Sadly thats true. I played poe2 for the first time i was impressed now i'm just disgusted.
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Lav69
Posts: 14
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Post by Lav69 »

DavidP wrote:All the noobs and smacktards are gone! All of them are in FH2 fighting over sniper kits and field dressings! Woot! I've been able to have my first decent game without a kid abusing the m82 on basrah, Or People asking me how to get svd on mestia!

Quick lets play while they're away!
Nice attitude.
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