[Weapon] M4 [WIP]
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
M4A1 and M4 have the same body, they just have different firemodes, no way to say wich one it is. but your really looks more like a XM177E2 (Car-15) with RIS on it.
for those who understand german, here is the best guide about the whole M-16 rifle familie i know.http://www.6millimeter.de/index.php?mod=art&id=17
for those who understand german, here is the best guide about the whole M-16 rifle familie i know.http://www.6millimeter.de/index.php?mod=art&id=17
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
thanksMaxfragg wrote:M4A1 and M4 have the same body, they just have different firemodes, no way to say wich one it is. but your really looks more like a XM177E2 (Car-15) with RIS on it.
for those who understand german, here is the best guide about the whole M-16 rifle familie i know.http://www.6millimeter.de/index.php?mod=art&id=17
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Yea I know.. I wasnt making mine for a game, I was trying to model it for a video where I was using it in it and we needed a CG model of it.[R-MOD]Dylan wrote:Nice shots, but dont just trust an airsoft rifle, otherwise you end up modeling just that.But there is lots to add to mine, for one, my carrying handle isnt "detachable" yet. Probally most noticable, yet no one mentioned it.
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
I still think the carrying handle looks a bit too wide. Compare to this:

Your rails are off as well, this is a cross-section of a Picatinny rail:

And the buttplate still needs to be moved down a bit, I reckon.
Don't take it badly, just trying to get it right.
Your rails are off as well, this is a cross-section of a Picatinny rail:

And the buttplate still needs to be moved down a bit, I reckon.
Don't take it badly, just trying to get it right.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Dylan
- Posts: 3798
- Joined: 2006-05-29 00:41
I cant waste polys on the rail like that. I have to keep the model under 6 k polygons, with the mods on it too. Though I do appreciate that first picture, I didnt have a good reference photo for it. Do you mind explaining the buttplate problem a little furthur to me? As much as I have been hearing criticism, I still lack a really good explanation on how to fix it. Based on the refs I have, its accurate, but I know its not in reality, so if every little detail I can gather helps. Thanks for all the help so far, im trying to get this right.
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spartan117gw
- Posts: 204
- Joined: 2006-08-29 04:49
make any m4 u make have the detachable carry handle/flat top rail system.
here i my m4
note mine is a cqb so its got a short barrel
(as much as the community would want a forgrip dont makeone cus the available animations really dont worko out,. so m203 eotech acog or other varrients of m4s=)




here i my m4
note mine is a cqb so its got a short barrel
(as much as the community would want a forgrip dont makeone cus the available animations really dont worko out,. so m203 eotech acog or other varrients of m4s=)




OPERATION HYDRA 40MB SP\MULTI\COOPdownload now!
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.
mystats SPARTAN117GW
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.
mystats SPARTAN117GW
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
oooooh, careful.........halvor2 wrote:lol that guy looked like that guy that commited school massacre some months ago! i dont remember where but it was in america!


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Up to you. It just looks much better, I think. At least make them narrower at the top; it won't cost you any polies.[R-MOD]Dylan wrote:I cant waste polys on the rail like that. I have to keep the model under 6 k polygons, with the mods on it too. Though I do appreciate that first picture, I didnt have a good reference photo for it. Do you mind explaining the buttplate problem a little furthur to me? As much as I have been hearing criticism, I still lack a really good explanation on how to fix it. Based on the refs I have, its accurate, but I know its not in reality, so if every little detail I can gather helps. Thanks for all the help so far, im trying to get this right.
http://www.colt.com/mil/downloads/m4_01.jpg
Looking at that photo, the buttplate should come less up over the top of the stock, and go further down, I think.
http://images.google.no/imgres?imgurl=h ... l%26sa%3DG
Another photo, with a slightly different butt. It should still be lowered a little, I think.
And if you want different pieces of kit on it, this is good for size comparisons:
http://images.google.no/imgres?imgurl=h ... l%26sa%3DG
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Nickbond592
- Retired PR Developer
- Posts: 2713
- Joined: 2007-01-30 18:16








