Scoreboard?

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Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Scoreboard?

Post by Antonious_Bloc »

Will the scoreboard still be as accessible in 0.7? As it is, you can hit tab and magically confirm whether or not you killed an enemy.
This spoils a lot of the gameplay and suspense, but it's so hard not to do because of its availability. I know I'm not the only one to do it, as there was a thread a while back about it.

So will it be addressed? :-)
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

How often do you do it though? Besides I like seeing my score and checking my k/d ratio. I've never liked the delayed view systems that seem to be put in a lot of reality games.
[R-CON]creepin - "because on the internet 0=1"
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Post by gazzthompson »

to be fair, i do it every time i shoot some 1.
Oldirti
Posts: 310
Joined: 2007-08-06 14:37

Post by Oldirti »

Same ^^^. If i had to make an estimate of how many times i check it per game, it would be around 100 times give or take.
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Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Post by Antonious_Bloc »

I hit it whenever I'm not sure if I killed someone with a nade or when I shot at them. It happens quite often.

After all, it's only an inch away and it automatically tells you if you got the guy or not.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

Let me guess - hard coded? At least it seems like that to me. But if not, it would be indeed good if it would be hidden somehow, only the scores and alive/death status of course.
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

every time i shoot at someone, weather i kill them or not, i still check.

i like keeping my K/D ratio at about 4:1, but any one who playes with me knows that rarely happens :mrgreen:
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

I would some some sort of delay on the score thinggy. So it updates after 3 min, or every 3 min or something
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

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ConscriptVirus
Posts: 489
Joined: 2006-12-18 04:02

Post by ConscriptVirus »

or just not have a scoreboard. the points mean absolutely nothing to me and i do care somewhat about my stats in BF2. PR just dishes out points when i dont even know how i earned them.
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"These things we do that others may live"
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

ConscriptVirus wrote:or just not have a scoreboard. the points mean absolutely nothing to me and i do care somewhat about my stats in BF2. PR just dishes out points when i dont even know how i earned them.
Well, there are also other things it's useful for. Looking what squad a player is in, who is on the server, who is in the other team, votes etc etc.
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

double post sry
Last edited by Mora on 2007-12-25 10:21, edited 1 time in total.
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

just keep it as it is now. no need for changes.. and if they will take changes i hope they only remove the Kills you made.
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Post by LtSoucy »

Ya i never check unless Iam seeing what team a fellow guy on TS is on. i never look at myself unless someone told me to look at my score. And Eddie we all know you sometimes do but its rare. :D i almost never due to me always being up front "Leading by Example"
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hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Post by hx.bjoffe »

I agree, i really really really hope not to find the scoreboard once i load up 0.7 for the first time. Names and ping suffice. *fingers crossed*
It subtracts so much from the game. I also check it all the time during a round.
The 'end of round' scores should be plenty enough. :thumbsup:
Last edited by hx.bjoffe on 2007-12-25 02:26, edited 1 time in total.
Razick
Posts: 397
Joined: 2007-12-04 01:46

Post by Razick »

Why isnt the same system that is being used in insurgency being utilized now. You know where if you shoot a civie it doesnt count as a kill or death on both sides. If you really want to be realistic than that is the logical choice. Youll just have to count your kills if you really dig your score every round. I just hope its possible without taking away point rewarding for other tasks.
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Post by Darkpowder »

Agreed, get rid of it. It should only appear at the end of the round. With all the reality tweaks, this one spoils the major question everyone asks when playing "is he down?"
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Post by Doom721 »

Agreed the average ( non admin ) player should not be able to see k/ds for anyone to prevent kill checking...

I know that the admins can see this somehow - regardless, dont quote me though

Hopefully by .8 hopefully - now that we can not spot infantry soon we will not get to "check" magically how many people we killed

Though score - name, and ping should be displayed only IMO - k/ds at end of game only please!
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

I've definitely checked on occasion to make sure I guy I think I got went down. Although often the flailing limbs is a good indication.

Definitely like the idea of kills being removed. That seems to be the biggest factor to me. The scoreboard is really important when you're checking to see whos in what squad etc, so it has some functionality that should be preserved.
[R-CON]creepin - "because on the internet 0=1"
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

If the kill point is added after the enemy body disappeared (30 seconds) then the exploit is removed and K/Ds can still be tracked. This is the best option, if it is possible.
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