Nice work though
[Gameplay] Laser Target Designation and CAS
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Reddish Red
- Posts: 545
- Joined: 2007-08-02 10:56
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Nickbond592
- Retired PR Developer
- Posts: 2713
- Joined: 2007-01-30 18:16
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LtSoucy
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Doom721
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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
Can't help but laugh at the folk whos mission on these forums seems to be to shoot everything down
(pun intended) these new changes are awesome especially for teamwork, without teamwork they wont work and thats how we like it 
Can't wait to get a squad gathered up and have a Commander (we're gonna be needing more folk like that!) go around lasing static tanks, busting bunkers with bombs ohhh this is gonna be great.
Maybe now the longbow can work as it should with PROPER hellfires
We all know woop woop we can shoot down a chopper with a tank. Try doing that while we paint you, telling the apache where youre facing and then shoot him while he goes above the trees for 1/2 a second, fires, dissappears and before you know it BANG... gone
Can't wait to get a squad gathered up and have a Commander (we're gonna be needing more folk like that!) go around lasing static tanks, busting bunkers with bombs ohhh this is gonna be great.
Maybe now the longbow can work as it should with PROPER hellfires
We all know woop woop we can shoot down a chopper with a tank. Try doing that while we paint you, telling the apache where youre facing and then shoot him while he goes above the trees for 1/2 a second, fires, dissappears and before you know it BANG... gone

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Jedimushroom
- Posts: 1130
- Joined: 2006-07-18 19:03
This is going to be so epic!
Working soflams will mean much better ground - air co-ordination and therefore more teamwork. I can't even count the number of times where I could have used those soflams to get a tanks murdered but those damn lonewolf A 10 dudes couldn't be bothered to find it!
Working soflams will mean much better ground - air co-ordination and therefore more teamwork. I can't even count the number of times where I could have used those soflams to get a tanks murdered but those damn lonewolf A 10 dudes couldn't be bothered to find it!

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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101 bassdrive
- Posts: 514
- Joined: 2007-02-20 15:04
dont get me wrong here now on my critisism, but a few things concern me
one problem i see is that the apache is reallyreally sensitive to banking, it unfortunatly hasnt this nice stability the stock helos havoc and probably wz-11 have. so if it "flips" in the wrong moment, which happens easily if youre below a certain speed, its gonna be really hard for the gunner to acquire the target since his view is only about 10-15° and wont be able to adjust in time
another thing is that the pilot HUD still seems to be stock in the havoc, which means the tv missile indication is off, and for the apache it isnt even there. so while this might promote communication, communicating the direction of the target in that crucial moment can lose valuable time, we talk about half a second max. if the helo rises behind the hill and has to adjust angle first.. youre already dead.
we see the su25 got red HUD.. so it seems its customizable. can the helos get a working tvmissile HUDbox for the pilot?
will the tvmissiles be able to fire against the sky or is that problem still around that it doesnt react?
besides those things im happyhappyjoyjoy
one problem i see is that the apache is reallyreally sensitive to banking, it unfortunatly hasnt this nice stability the stock helos havoc and probably wz-11 have. so if it "flips" in the wrong moment, which happens easily if youre below a certain speed, its gonna be really hard for the gunner to acquire the target since his view is only about 10-15° and wont be able to adjust in time
another thing is that the pilot HUD still seems to be stock in the havoc, which means the tv missile indication is off, and for the apache it isnt even there. so while this might promote communication, communicating the direction of the target in that crucial moment can lose valuable time, we talk about half a second max. if the helo rises behind the hill and has to adjust angle first.. youre already dead.
we see the su25 got red HUD.. so it seems its customizable. can the helos get a working tvmissile HUDbox for the pilot?
will the tvmissiles be able to fire against the sky or is that problem still around that it doesnt react?
besides those things im happyhappyjoyjoy
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Cheppi
- Posts: 48
- Joined: 2007-06-13 14:47
Top notch stuff lads, can't wait to play it.
Have to say it the explosion for the GPS Guided bomb seemed a bit small and quiet, especially as it destroyed all of that armoured column, I haven't a clue how long it takes to improve something like that though, and its only a visual thing.
This looks like being one of if not the best update to PR gameplay wise.
Have to say it the explosion for the GPS Guided bomb seemed a bit small and quiet, especially as it destroyed all of that armoured column, I haven't a clue how long it takes to improve something like that though, and its only a visual thing.
This looks like being one of if not the best update to PR gameplay wise.
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S.P.C-[Reality]-
- Posts: 475
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Threedroogs
- Posts: 404
- Joined: 2006-07-20 00:38
*orgasm*
Ingame name: StrkTm Pygar
Eggyweggs...I would like to smash 'em!
http://www.youtube.com/watch?v=x3-E3xuQtqI
Eggyweggs...I would like to smash 'em!
http://www.youtube.com/watch?v=x3-E3xuQtqI
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
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Katarn
- Retired PR Developer
- Posts: 3358
- Joined: 2006-01-18 22:15





