[Gameplay] Laser Target Designation and CAS

Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

You know, its ashame that I can't fly in PR

Nice work though :D
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
Nickbond592
Retired PR Developer
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Joined: 2007-01-30 18:16

Post by Nickbond592 »

Looks Amazing, cant wait to try it out :D
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Kan3ra
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Joined: 2007-12-27 11:10

Post by Kan3ra »

sorry than :-D
Last edited by Kan3ra on 2007-12-27 14:28, edited 1 time in total.
LtSoucy
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Joined: 2007-03-23 20:04

Post by LtSoucy »

Looks great cant wait to have that on my side!
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hall0
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Post by hall0 »

WOW Great :thumbsup:
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Post by Doom721 »

With the new way AA works and the new way aircraft works, I think you may have made them perfect in this mod for combined arms, I don't fly much but now I sure as hell will be ready to get a manpads for my squad and shoot down those buggers!
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"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ;) ( .3 :razz: )
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Sadist_Cain
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Joined: 2007-08-22 14:47

Post by Sadist_Cain »

Can't help but laugh at the folk whos mission on these forums seems to be to shoot everything down :P (pun intended) these new changes are awesome especially for teamwork, without teamwork they wont work and thats how we like it :D
Can't wait to get a squad gathered up and have a Commander (we're gonna be needing more folk like that!) go around lasing static tanks, busting bunkers with bombs ohhh this is gonna be great.
Maybe now the longbow can work as it should with PROPER hellfires :P

We all know woop woop we can shoot down a chopper with a tank. Try doing that while we paint you, telling the apache where youre facing and then shoot him while he goes above the trees for 1/2 a second, fires, dissappears and before you know it BANG... gone :P
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Post by Jedimushroom »

This is going to be so epic!

Working soflams will mean much better ground - air co-ordination and therefore more teamwork. I can't even count the number of times where I could have used those soflams to get a tanks murdered but those damn lonewolf A 10 dudes couldn't be bothered to find it!
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
101 bassdrive
Posts: 514
Joined: 2007-02-20 15:04

Post by 101 bassdrive »

dont get me wrong here now on my critisism, but a few things concern me
one problem i see is that the apache is reallyreally sensitive to banking, it unfortunatly hasnt this nice stability the stock helos havoc and probably wz-11 have. so if it "flips" in the wrong moment, which happens easily if youre below a certain speed, its gonna be really hard for the gunner to acquire the target since his view is only about 10-15° and wont be able to adjust in time
another thing is that the pilot HUD still seems to be stock in the havoc, which means the tv missile indication is off, and for the apache it isnt even there. so while this might promote communication, communicating the direction of the target in that crucial moment can lose valuable time, we talk about half a second max. if the helo rises behind the hill and has to adjust angle first.. youre already dead.
we see the su25 got red HUD.. so it seems its customizable. can the helos get a working tvmissile HUDbox for the pilot?
will the tvmissiles be able to fire against the sky or is that problem still around that it doesnt react?
besides those things im happyhappyjoyjoy
Cheppi
Posts: 48
Joined: 2007-06-13 14:47

Post by Cheppi »

Top notch stuff lads, can't wait to play it.

Have to say it the explosion for the GPS Guided bomb seemed a bit small and quiet, especially as it destroyed all of that armoured column, I haven't a clue how long it takes to improve something like that though, and its only a visual thing.

This looks like being one of if not the best update to PR gameplay wise. :D
S.P.C-[Reality]-
Posts: 475
Joined: 2007-06-24 15:56

Post by S.P.C-[Reality]- »

you ppl are driving me crazy, release the god damn thing or i'll jump off a building(lol jk :D ). AWESOME job devs realy impressive.i have a feeling that 0.7 will pwn FH2 big time.
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Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

The SOFLAM laser targeting is nice. The GPS bomb, however, seems too powerful for gameplay purposes. Or was that the JDAM with the big reload time?
Threedroogs
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Post by Threedroogs »

*orgasm*
Ingame name: StrkTm Pygar

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Ironcomatose
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Joined: 2007-02-21 06:07

Post by Ironcomatose »

Only thing that confused me was the GPS bomb dropped from the plane. Like how did he know when to drop it?

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Katarn
Retired PR Developer
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Post by Katarn »

He had a voice that said "locked on" but it was in arabic, so it was hard to discern. GPS Guided Bomb and the 2000LB JDAM are not the same. GPS is dropped by plane, JDAM is commander controlled. And yes, I KNOW that a JDAM is a GPS Guided Bomb, but I'm trying not to confuse people.
Rhino
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Post by Rhino »

just call the jet dropped bombs LGB, easier that way.
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Mora
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Joined: 2007-08-21 12:37

Post by Mora »

i also see the gun-cam screen of helos are still the same. i know its only a visual thing but its still the thing you look at..
Katarn
Retired PR Developer
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Post by Katarn »

But Rhino, the one that was referred to was NOT the LGB, it was the GPSGB.
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