Why JDAMs".

General discussion of the Project Reality: BF2 modification.
BeerHunter
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Why JDAMs".

Post by BeerHunter »

These are simply 500+ bombs with a guidance system and by restricting them to a 2,000lb dump once per hour they become a rather redundant asset.

Video looks impressive for sure and it would be great to have a visual when they're deployed but where would be the tactical advantage of using them in PRM??

IMO being able to call in an artillery barrage more often would be more beneficial to game play.
Spec
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Post by Spec »

twice per hour afaik.

Its enough imo.
Nickbond592
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Post by Nickbond592 »

but you have to take in account of counter artillery battery fire, and their need to 'shoot and scoot' to avoid death by the enemy, so in effect you'd have your arty set up in a position, fire a small salvo then pack up relocate and set up again.

Where as a JDAM is a simple call to the FAC with minimal hassle, plus its going to so damn sweet to see one of those beasts go boom
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Outlawz7
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Post by Outlawz7 »

Spec_Operator wrote:twice per hour afaik.

Its enough imo.
Loading time of 1 hour means, that you will only be able use one every one hour, not twice per hour. They probabyl have to load at start, too like the supplies, when you become a commander, will give a team trouble call in one, if they have a lot of players, that keep switching commander positions.
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Spec
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Post by Spec »

Outlawz wrote:Loading time of 1 hour means, that you will only be able use one every one hour, not twice per hour. They probabyl have to load at start, too like the supplies, when you become a commander, will give a team trouble call in one, if they have a lot of players, that keep switching commander positions.
The manual says 30 minutes afaik. I'll read it again, but i'm pretty sure.
edit 1:
No, sorry, you are right. 60 minutes. Nevermind then
edit 2:
One time the manual says "every 30 minutes or more" another time "every 60 minutes"

Devs?
SiN|ScarFace
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Post by SiN|ScarFace »

Why not? In the conflicts going on CAS missions using GPS bombs are being used more and more, as the precision is much higher and even MLRS systems have GSP capability, where as artillery is not as accurate on the first shot and range is limited. JDAM is cooler than artillery and artillery can still be added to PR and having both would be even better.

When a game gets down the the end with 1 flag left and the whole enemy team is defending what better way to finish the job than with a JDAM and then an infantry assault.
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Rico
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Post by Rico »

Spec_Operator wrote:The manual says 30 minutes afaik. I'll read it again, but i'm pretty sure.
edit 1:
No, sorry, you are right. 60 minutes. Nevermind then
edit 2:
One time the manual says "every 30 minutes or more" another time "every 60 minutes"

Devs?
As it stands, its 1 hour. If it needs to be lowered in the future it will be. For now we'll see how it pans out.
bosco_
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Post by bosco_ »

Geez people, wait and playtest it before you judge it...
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BeerHunter
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Post by BeerHunter »

[R-PUB]bosco wrote:Geez people, wait and playtest it before you judge it...
Yea suppose so. May end up not being any more lethal than a couple of frags. :twisted:
M.J.Patterson
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Post by M.J.Patterson »

[R-DEV]Rico wrote:As it stands, its 1 hour. If it needs to be lowered in the future it will be. For now we'll see how it pans out.
Yea. I can't wait to read the "i told you so threads.." lol :39_poscom :goodvibes
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VipersGhost
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Post by VipersGhost »

Look I am the first to complain about something I dont agree with but why in the world out of all the new things would you complain about this?!? It's like bitching about getting a Lambourgini instead of Subaru for your 16th B-day because the Subaru does better in the snow. ;)
[=TC=]nuetron
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Post by [=TC=]nuetron »

BeerHunter wrote:These are simply 500+ bombs with a guidance system and by restricting them to a 2,000lb dump once per hour they become a rather redundant asset.

Video looks impressive for sure and it would be great to have a visual when they're deployed but where would be the tactical advantage of using them in PRM??

IMO being able to call in an artillery barrage more often would be more beneficial to game play.
the JDAM is used cuz Iran has it, so the USMC and the MEC will have them
"There is no such thing as WAR-FAIR" -me
Hotrod525
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Post by Hotrod525 »

Hum... JDAM will be a super strike, thats it. You're will be allowed to lock GPS bomb whit SOFLAM and CAS... whats the probleme ? Hellfire also got improvement comon guyz, wait to try it before even judge it.

*and read the MANUAL GOD DAMN!
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Nickbond592
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Post by Nickbond592 »

VipersGhost wrote:Look I am the first to complain about something I dont agree with but why in the world out of all the new things would you complain about this?!? It's like bitching about getting a Lambourgini instead of Subaru for your 16th B-day because the Subaru does better in the snow. ;)
LOL
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Jedimushroom
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Post by Jedimushroom »

Gah, Iran =/= MEC, the MEC speak Arabic and Iranians speak Farsi(?).

Anyway, the reloading time seems a little too long to me, I would put it at 15 minutes, because it's hardly going to wipe out everything on the map, and it'll probably miss anyway for whatever reason.
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Outlawz7
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Post by Outlawz7 »

Imagine a JDAM dropped on West Tower with 32 Militia defending it...
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Spec
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Post by Spec »

15 is not enough. Then the commander will use it too often, every new flag will be bombed, noone would enter a tank anymore and it will be used against some sniper or something, when there is no important target.
Brummy
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Post by Brummy »

Spec_Operator wrote:15 is not enough. Then the commander will use it too often, every new flag will be bombed, noone would enter a tank anymore and it will be used against some sniper or something, when there is no important target.
15? It's once an hour. The PR Server Time limits are around 3 till 4 hours. That's 3 or 4 JDAM's.
BloodBane611
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Post by BloodBane611 »

As Outlawz said, it's probably linked to commander starting time as well. Which means in pub play, when commanders often come and go, there's a good chance that it will be used less than 3 times per game.

Yeah, it might be like a couple frag grenades. Or it might be like a huge frickin bomb that destroys south village entirely. Perhaps....
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Spec
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Post by Spec »

brummy.uk wrote:15? It's once an hour. The PR Server Time limits are around 3 till 4 hours. That's 3 or 4 JDAM's.
How i'm confused. The 15 was a reply to a post above me... maybe i posted in the wrong thread or something oO

I know its once a hour lol

edit:
Jedimushroom wrote:Anyway, the reloading time seems a little too long to me, I would put it at 15 minutes, because it's hardly going to wipe out everything on the map, and it'll probably miss anyway for whatever reason.
It was a reply to this post. Forgot to quote.
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