1) It says that TOWs and AAs are not reloadable, what does that mean exactly? Does that mean they're completely out of action when they run out of ammo or that they don't reload now and feed off a continuous feed of ammo or something else. I don't get why they'd only b 1 use, seems kinda pointless to me.
2) Do flares and smoke work off some kind of ammo counter now instead of a reload time? In the video for .7 I saw a tank smoking twice in pretty quick succession. Dunno if this has always been the case cos don't do armour or flying that much. Said something about an "updated flares system" in the changelog anyway.
3) how do those drop off and pickup points work? It seems kinda vague in the change log to me. Does it work in a similar way to the CAS system, where all transport helos are given a crosshair on the map/ground and are they tagged with the squad that needs picking up? Cos that'd be awesome.
4) There's fastroping n .7 right?
Sorry I'm very inpatient...
