I imagine he's set his maplist up wrong. If you select 7gates and choose the default GPM_CQ mode (ie conquest) you get 16 player mapsize. You need to set it to GPM_COUNTER in order to get the 64 mapsize.
Same with Oman, Hills of Hamgyong, and Zatar.
[R-MOD]Cp:epoch if I wasn't dancing right now I'd shoot you.
epoch wrote:I imagine he's set his maplist up wrong. If you select 7gates and choose the default GPM_CQ mode (ie conquest) you get 16 player mapsize. You need to set it to GPM_COUNTER in order to get the 64 mapsize.
Same with Oman, Hills of Hamgyong, and Zatar.
Yep I just checked the map list you are correct!, Thanks
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Last edited by scottp05156 on 2009-02-17 03:01, edited 2 times in total.
and just for kicks throw in al basrah. a nice map if only played once in a while.
I have been playing Tcombat for the last few days. Not too bad so far!
i no this idea has already been posted and everything but this would be a big leap for pr mean fastroping in a blackhawk is comen with urban eviroments and heck in the game joint task force when u get reenforcements they fast rope so y should bf2 be differ this would half to be a thing were its limited to blackhawks and maybe the merlin but they would only carry a few ropes
Yeah....We Pulled kashan and al basrah.....we were getting debug errors on map changes. Its kind of strange we tried kashan (32) and (64) both played fine when we were on them. But with(32) we got tons of freezes during map changes. On (64) we got less for some reason? after removing them it seemed to stop.
scottp05156 wrote:Just Wanted to let people know that we added a 20 man infantry server
Running all gpm_cq 16 maps
Dude, bump it up to 24, I had a great time on it tonight, but you really need to have 2 full squads... and a commander could help out with squad comms and organization.
Last edited by RustyBandSaw on 2008-02-05 04:19, edited 1 time in total.
Reason:Poor grammar due to hasty reply.
Yes, I know my processor and memory are underclocked.
RustyBandSaw wrote:Dude, bump it up to 24, I had a great time on it tonight, but you really need to have 2 full squads (well, 4+) and a commander could help out with squad comms and organization.
Will do, I just put it up tonight didn't really expect many to join, But it filled right up. But yeah we had a few really fun rounds!!
Did you recently put auto-balance back on your 64p server? I was playing last night and my guys kept getting switched outta my squad, and it was driving me nuts! I've never had that problem before.
great server with good players on, these words to say before.
question reagarding the post above me: i just played 2 rounds on the server but quit a minute ago. reason was the teambalance was like 31/20 or 26/17 during the whole time and all ended up that the team with more players overrun the other team.
round by round.
i was on the larger team first and switched over togehter with 3 other guys but 5 mnutes later the uneven conditions were given again.
is that your intention?
-=TB=-Tobakfromcuba wrote:great server with good players on, these words to say before.
question reagarding the post above me: i just played 2 rounds on the server but quit a minute ago. reason was the teambalance was like 31/20 or 26/17 during the whole time and all ended up that the team with more players overrun the other team.
round by round.
i was on the larger team first and switched over togehter with 3 other guys but 5 mnutes later the uneven conditions were given again.
is that your intention?
Fixed it tonight we tried autobalance and set it to 80% because we got sick of having to balance ourselves. I thought it would let it sway 6 guys either way but it was a nightmare!! Sorry It's now Turned back off now until we can find a better setup.