[Weapon] M4 [WIP]

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spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Post by spartan117gw »

army is in 17 days. and its a classic army with gaurder acog scope. m4cqb varrient. and a ca supressor. and 203
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Dylan
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Post by Dylan »

Spartan, do you mind showing me a couple of few close ups of the acog mounted on?

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WIP ACOG Vers

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Desertfox
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Post by Desertfox »

Awesome! :D
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spartan117gw
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Post by spartan117gw »

dang. sorry my camera is busted. i would say that the acog looks a bit small. could just be me. and is usually mounted mid point or farther near the front on the bodies rail system. good job though!
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Dylan
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Post by Dylan »

Alright, thanks for the other shots though.
spartan117gw
Posts: 204
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Post by spartan117gw »

yeah i just looked at my acog on my m4 the thing is pretty big. it well. hmm


the acog is long and tall. and pretty much is about as long as the main body part of the m4. so maybe upscale ur acog to fit the proportions(maybe a side angle of ur acog may show it was just the perspective that makes it look a bit too small) not sure.


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Dylan
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Post by Dylan »

Alright, thanks for that! Was plaing PR when I noticed that the scale was horrible. I reall appreciate the help.
Z-trooper
Retired PR Developer
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Post by Z-trooper »

It really looks good, man. Its really comming together, but I kinda figure that the tri count is sky rocketing atm with all the rails. I cant keep the count down whenever I start doing rails. :|
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Dylan
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Post by Dylan »

I can have 6,000 polys is what I was told. (crysis)

Looking at the model with the carrying handle, that equates to 4,885 polys. That includes the silencer and LAM.

The version I have with the ACOG is 4,893 polys. Also including the silencer and LAM.
Updated the ACOG.

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ratlover232
Posts: 269
Joined: 2007-01-18 00:40

Post by ratlover232 »

I think it needs the ironsight nub towards the end of the weapon, by the charging handle. Looks great though, very nice work.
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+SLO+igorsniper14
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Joined: 2007-12-24 16:48

Nice

Post by +SLO+igorsniper14 »

I like your work :grin: keep it on
Hitperson
Retired PR Developer
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Post by Hitperson »

mag is way to short. it just looks really stumpy
Last edited by Hitperson on 2008-01-05 16:47, edited 1 time in total.
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7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

KP wrote:
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And the buttplate still needs to be moved down a bit, I reckon.

Don't take it badly, just trying to get it right. :)
i could never understand how that thing works.
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spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Post by spartan117gw »

hey could u make it so when scoped in you still see the iron sights(ala realistic) i think thats done via soem lod setting in the modeling program . basically make it like the POE2 one but better.
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LtSoucy
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Post by LtSoucy »

looks great so far.
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Dylan
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Post by Dylan »

I hope that the guys that will take the weapon will do that, its up to them to get it correct.
Jedimushroom
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Post by Jedimushroom »

The ironsites don't line up with the scope, POE2 got it wrong as far as I know, but the ironsites are just visible at the bottom of the aimpoint, not sure about acog.

Presumably for Crysis you have to model it with every possible upgrade? By the way, what is this for? a mod? I'm waiting for some decent Crysis mods.
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spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Post by spartan117gw »

hmm im pretty sure you can see the front iron sights through the acog. i mean the sights stick up alot(might be different in magnificaton) but i can see the front sights on mine. all depends.
OPERATION HYDRA 40MB SP\MULTI\COOPdownload now!
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.Image
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Hotrod525
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Post by Hotrod525 »

nice model
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Maxfragg
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Post by Maxfragg »

through the acog you do not see the irons sights, because the magnificion lets fade them out
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