[Question] Textures?

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7eveN
Posts: 131
Joined: 2007-12-28 15:27

[Question] Textures?

Post by 7eveN »

Well i have a bit of experience in illustrator and Photoshop, but mainly for like album covers or t-shirts, but never had a chance to try texturing.
So if anyone who is wiling to quickly explain how to do it and also i don't really understand how this thing works.

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tnx.
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

7eveN wrote:Well i have a bit of experience in illustrator and Photoshop, but mainly for like album covers or t-shirts, but never had a chance to try texturing.
So if anyone who is wiling to quickly explain how to do it and also i don't really understand how this thing works.

Image

tnx.
Its basically a 3d model projected on a 2d surface. all the different stuff on there is different surfaces of a 3d object the modeler has chosen to be there, so when a texture is applied the 3d model will put the color of that position on that surface of the model. Its a bit hard to explain, but I have a modeling video tutorial you can watch some bits of to know exactly what its about, but its a pretty big download.
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"Without geometry, life is pointless"
7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

Well if you could upload it then that would be great.
yeh kind of still confused on how you apply those textures.
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

Hmm alright.

here is the link to the part about unwrapping and texturing:

http://www.moddb.com/downloads/7833/cre ... or-source/

If you want to learn it quickly I recommend watching the first half or so of "07 unwrapping.wmv" the last ~10 min of "08 unwrapping.wmv", the start of "09 texturing.wmv".. if you want some good tips on skinning weapons, then this guy is pretty damn good, so I recommend watching some bits of the texturing videos.

The only guy(s) I know thats better is Pride and [R-CON]Shifty.
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"Without geometry, life is pointless"
7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

tnx dude.
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

7eveN wrote:tnx dude.
no problem. we have to help eachoter ya know, or else we never learn stuff.
Besides, if you are good at it I'm sure a lot of the community mods have some assignments for you.
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"Without geometry, life is pointless"
7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

lol tnx but i didn't even try texturing, but if any else, like a banner or a poster i could do it.
tnx again man.
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

7eveN wrote:lol tnx but i didn't even try texturing, but if any else, like a banner or a poster i could do it.
tnx again man.
I have done a LOT of work in photoshop, but I can say without any BS that texturing is one of the most challanging things I've tried so far. Maybe its becaues I cant be as creative as I sometimes are when I mess around, or maybe its because I have to draw within the lines and actually make something thats supposed to look like something.
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"Without geometry, life is pointless"
7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

well you ahve to start from somewhere, and i got a lot of road to do.
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