Different buildings and building rules for Militia, also Militia HAT

General discussion of the Project Reality: BF2 modification.
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Expendable Grunt
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Joined: 2007-03-09 01:54

Different buildings and building rules for Militia, also Militia HAT

Post by Expendable Grunt »

Now that Militia can, awesomely, build stuffs, I was wondering if in the future we where going to evolve it further? For example, they currently can build without a command post. This is nice, but a small advantage at best. What about allowing them to spawn buildings without the need of a command truck? This would show their simi mobile nature, and lessen their reliance on the slow, loud, weak trucks giving away their intentions.

Also, in the future, will Militia be getting different looking buildings from what they have now? As the Militia are a "secretive" type of force (arms dealing), maybe a more subtle approach would be interesting?

By this I mean, maybe have the bunkers and fire bases posses more cammo netting (with the bunkers having it all over), or have them spawn with bits of foliage attached to "blend in" a bit better, or have part of it log and part of it sandbag. Hell, even have it keep the bunker as it is, only it's covered by a mound of earth.

Replace the razor wire with straight sections of fence-like barbed wire, as it may be easier to get a hold of.

Stuff like that.

What's the community think?

EDIT: Also, will the Militia HAT always be 2x RPG shots, or is that a place holder?
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Eddiereyes909
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Post by Eddiereyes909 »

i like the idea, what fools road did is make the militia a serious faction, no longer are they just a faction thats on mestia, giving them these suggestions will make them better IMO
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Expendable Grunt
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Post by Expendable Grunt »

Moar feedbackz are appreciated :D
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ReaperMAC
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Post by ReaperMAC »

I like it, I am all about variety :)
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Darkpowder
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Post by Darkpowder »

You are joking about the HAT right? The militia imo already have the best of the balance in fools road for instance. So as long as the T-62 is hopefully over-powered considering its ancient pedigree the militia doesn't need a HAT, they have field guns!
hx.bjoffe
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Post by hx.bjoffe »

To give the militia-assets a new form and skin (if that is what you mean) for sake of estethics, that sounds like an unessecary amount of work. Atleast to be of great priority.
And they dont need an Eryx, the brits have a hard enough time as it is. Pick a spot, set up an ambush.
Maxfragg
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Post by Maxfragg »

i think they should get a small tent instead of the bunker.
like the idea of more variants
Expendable Grunt
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Post by Expendable Grunt »

About the HAT, I was only asking if it would stay as it is. It's perfect on Fools Road / Mesita. I wanted to know if it would always be like that. They got the Eryx early on in .6 and it was awful for Britan.
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General Dragosh
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Post by General Dragosh »

An great one mate...

Hope we get it someday soon... :mrgreen:
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Expendable Grunt
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Post by Expendable Grunt »

hx.bjoffe wrote:To give the militia-assets a new form and skin (if that is what you mean) for sake of estethics, that sounds like an unessecary amount of work.
I figure if it's log reinforced it would probably be a bit tougher.
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Viper5
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Post by Viper5 »

Militia HAT kit is far and away the best kit in game IMO.

With ammo, your unstoppable. Skorpion is awesome for within 10m, and outside of 10m use your RPGs on troops or vehicles. No tanks on Militia maps atm so 2 RPGs deals with any threat on the battlefield.
BloodBane611
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Post by BloodBane611 »

I really like the fixed guns. It gives the militia a nice twist that I'm going to enjoy learning to use well for quite some time.

I really like the fact that militia is now a viable faction, as opposed to a sideshow. I think anything that will continue to set this team apart will be good for gameplay.
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